Berserker: Difference between revisions

19 bytes removed ,  1 year ago
Changed dashes to colons to match other subclasses
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(Changed dashes to colons to match other subclasses)
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===Super===
===Super===
*'''Bladefury''' - Create claws out of Strand. While your super is active:
*'''Bladefury''': Create claws out of Strand. While your super is active:
**Light Attack: Swing the claws to '''sever''' targets. Killing targets with a light attack increases the speed of the next attack and builds up energy for a heavy attack.
**Light Attack: Swing the claws to '''sever''' targets. Killing targets with a light attack increases the speed of the next attack and builds up energy for a heavy attack.
**Heavy Attack: Perform an uppercut attack that '''suspends''' target caught in the shockwave's path with your claws.
**Heavy Attack: Perform an uppercut attack that '''suspends''' target caught in the shockwave's path with your claws.


===Grenades===
===Grenades===
*'''Grapple''' - Creates a thread to swing over wide gaps or to quickly traverse the battlefield. It can also grab onto enemies to pull you closer to them, objects in the environment, '''tangles''', and even other Guardians. During and shortly after the grapple’s use, hit your melee button to perform a grapple melee, dealing bonus damage and unraveling enemies in the area.
*'''Grapple''': Creates a thread to swing over wide gaps or to quickly traverse the battlefield. It can also grab onto enemies to pull you closer to them, objects in the environment, '''tangles''', and even other Guardians. During and shortly after the grapple’s use, hit your melee button to perform a grapple melee, dealing bonus damage and unraveling enemies in the area.
*'''Threadling Grenade''' - Summons 3 threadlings to fight for you when thrown.
*'''Threadling Grenade''': Summons 3 threadlings to fight for you when thrown.
*'''Shackle Grenade''' - Creates a bola that then '''suspends''' nearby targets and creates secondary suspending explosions when thrown.
*'''Shackle Grenade''': Creates a bola that then '''suspends''' nearby targets and creates secondary suspending explosions when thrown.


===Melee===
===Melee===
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===Movement===
===Movement===
*'''Catapult Lift''' Jump while airborne to activate Lift and launch into the air with a strong initial burst of momentum.
*'''Catapult Lift''': Jump while airborne to activate Lift and launch into the air with a strong initial burst of momentum.
*'''High Lift''' Jump while airborne to activate Lift and launch into the air to greater heights.
*'''High Lift''': Jump while airborne to activate Lift and launch into the air to greater heights.
*'''Strafe Lift''' Jump while airborne to activate Lift and launch into the air with strong directional control.
*'''Strafe Lift''': Jump while airborne to activate Lift and launch into the air with strong directional control.


===Class Abilities===
===Class Abilities===
*'''Towering Barricade''' Create a large barrier that can be used to reinforce a position with cover from enemy fire.
*'''Towering Barricade''': Create a large barrier that can be used to reinforce a position with cover from enemy fire.
*'''Rally Barricade''' Create a small barrier that you can peek over while aiming down sights and that increases reload speed for your equipped when you stand behind it.
*'''Rally Barricade''': Create a small barrier that you can peek over while aiming down sights and that increases reload speed for your equipped when you stand behind it.


===Aspects===
===Aspects===
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