Ir Garza, Scourge of Earth: Difference between revisions

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'''Ir Garza, Scourge of Earth''' is a poweful [[Wrathborn]] [[Wizard]] in the service of [[Xivu Arath, God of War|Xivu Arath]]. She would assist [[Eramis, Kell of Darkness]] with reclaiming [[Seraph Station]] in order to use the [[Warsat]]s against the [[Traveler]] and begin the assault on [[Earth]].<ref>'''Bungie (2023/2/14)''', ''[[Destiny 2]]: [[Season of the Seraph]] - [[Mission]]: [[ABHORRENT IMPERATIVE]]''</ref>
'''Ir Garza, Scourge of Earth''' is a powerful [[Wrathborn]] [[Wizard]] in the service of [[Xivu Arath, God of War|Xivu Arath]]. She would assist [[Eramis, Kell of Darkness]] with reclaiming [[Seraph Station]] in order to use the [[Warsat]]s against the [[Traveler]] and begin the assault on [[Earth]].<ref>'''Bungie (2023/2/14)''', ''[[Destiny 2]]: [[Season of the Seraph]] - [[Mission]]: [[ABHORRENT IMPERATIVE]]''</ref>


==Gameplay==
==Gameplay==
Ir Garza is the final boss of the [[ABHORRENT IMPERATIVE]] [[Mission]]. She appears in her shade form, alongside hordes of [[Hive]] and sniper [[Vandal]]s. In this form, she has a slew of [[Void]] abilities. Her main attack is a dart-like Darkness Blast, which can quickly drain a player's health. When an enemy gets too close, she can slam the ground with a area of effect melee attack with immense knockback. Every once in a while, she will mark an area with her Cloud of Darkness, which inflicts a high burst of damage after a little time and leaves behind a field of Brood Spikes that slow down and damage players within.
Ir Garza is the final boss of the [[ABHORRENT IMPERATIVE]] [[Mission]]. She appears in her shade form, alongside hordes of [[Hive]] and sniper [[Vandal]]s. In this form, she has a slew of [[Void]] abilities. Her main attack is a dart-like Darkness Blast, which can quickly drain a player's health. When an enemy gets too close, she can slam the ground with a area of effect melee attack with immense knockback. Every once in a while, she will mark an area with her Cloud of Darkness, which inflicts a high burst of damage after a little time and leaves behind a field of Brood Spikes that slow down and damage players within.


Once she loses a third of her health, she will disappear briefly before reappearing in her corporeal form, protected by an Immunity Shield. She will summon Hive reinforcements to one side of the room, and conjure Brood Spikes on the other. She will then fight using [[Solar]] abilities, mainly a slow traveling, high damage fireball, alongside a ground slam and the Fire Nova Gaze, which can only be avoided by breaking line of effect with her. A player has to seek out and kill the [[Shieldweaver Knight]] among her reinforcements. When her Knight is dead, she will return to her shade form an be vulnerable once again. This process will have to be repeated once again before she is completly vulnerable and can be finished.
Once she loses a third of her health, she will disappear briefly before reappearing in her corporeal form, protected by an Immunity Shield. She will summon Hive reinforcements to one side of the room, and conjure Brood Spikes on the other. She will then fight using [[Solar]] abilities, mainly a slow traveling, high damage fireball, alongside a ground slam and the Fire Nova Gaze, which can only be avoided by breaking line of effect with her. A player has to seek out and kill the [[Shieldweaver Knight]] among her reinforcements. When her Knight is dead, she will return to her shade form an be vulnerable once again. This process will have to be repeated once again before she is completely vulnerable and can be finished.


==Gallery==
==Gallery==