Scourge of the Past: Difference between revisions

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This encounter also rewards the Guardians a chest (not powerful gear) if all 8 switches were switched on. These switches are spread across the encounter and Guardians must touch it to activate the switches. For those fire-teams wanting for the chest, only one Guardian must make it till the end. At the beginning of the race, there is one switch on the lower floor, just don't go up the first ramp. The next two switches are relatively close to each other, it is at the 2nd ramp where there is one on the top level and one on the bottom level. The next two are also in the same room, straight after the room that the Fallen starts shooting projectiles, where there will be switches on the left and right. The right switch is on the cliffs where Guardians can easily fall off and the other switch is the left side of a small wall. Two more switches will be in the next room of Fallen shooting at you with two cliffs on both sides, consisting of switches. The last switch is the 3rd room after the Fallen where the switch is located on the right side, also on a cliff. Once all switches have been turned on (they will light up green) a message will say "a door is open, somewhere", which means that after the room where you close the door on the Servitor, instead of hitting the switch, continue driving to the left side, drive over the ramp and there will be a room that will consist of platforms for the Guardians to jump up. Jump to the top-most level and wait for the Servitor to fly pass. Once the Servitor is gone, there will be a hole in the top level and a chest will spawn.
This encounter also rewards the Guardians a chest (not powerful gear) if all 8 switches were switched on. These switches are spread across the encounter and Guardians must touch it to activate the switches. For those fire-teams wanting for the chest, only one Guardian must make it till the end. At the beginning of the race, there is one switch on the lower floor, just don't go up the first ramp. The next two switches are relatively close to each other, it is at the 2nd ramp where there is one on the top level and one on the bottom level. The next two are also in the same room, straight after the room that the Fallen starts shooting projectiles, where there will be switches on the left and right. The right switch is on the cliffs where Guardians can easily fall off and the other switch is the left side of a small wall. Two more switches will be in the next room of Fallen shooting at you with two cliffs on both sides, consisting of switches. The last switch is the 3rd room after the Fallen where the switch is located on the right side, also on a cliff. Once all switches have been turned on (they will light up green) a message will say "a door is open, somewhere", which means that after the room where you close the door on the Servitor, instead of hitting the switch, continue driving to the left side, drive over the ramp and there will be a room that will consist of platforms for the Guardians to jump up. Jump to the top-most level and wait for the Servitor to fly pass. Once the Servitor is gone, there will be a hole in the top level and a chest will spawn.
The Servitor cannot be killed with a Celestial NightHawk Golden Gun. Tested by teh_b00mer


===Insurrection Prime Phase 1===
===Insurrection Prime Phase 1===
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