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===[[Toledo, Ohio]]===
===[[Toledo, Ohio]]===
Head down the outer walkway into the Perfection Complex, and jump down carefully. You will come to a nearly pitch black room, and the boss encounter will not commence until a player steps into the swirling cloud of [[SIVA]] mites just ahead. When you do, the room lights up, and the raid's final boss - [[Aksis, Archon Prime]] - is revealed.
Head down the outer walkway into the Toledo, and jump down carefully. You will come to a nearly pitch black room, and the boss encounter will not commence until a player steps into the swirling cloud of [[SIVA]] mites just ahead. When you do, the room lights up, and the raid's final boss - [[Aksis, Archon Prime]] - is revealed.


Coordination and communication are paramount across this entire encounter. As Aksis awakens, multiple adds will spawn soon after - Dregs, Vandals, and a Vandal Major on each lane. Organize the squadron into three groups of two, one for each sector, left, right and middle, and kill as many adds as you can, prioritizing the Major. Afterwards, a Scorch, Shock and Null Captain will spawn, one in each area and in a random order. The Captains are to be killed as quickly as possible, with heavies and shotguns being the most effective in dispatching them, and three players across the three teams pick up the cannons they drop. The other players are to guide the cannon-bearers to the Servitor they need to kill, which will spawn in whenever a Captain dies. They are Scorch, Shock and Null, they also appear in a random order, and they can only be harmed and destroyed by their corresponding cannon. They must be killed before reaching a red panel on their side, otherwise this will lead to Aksis initiating critical [[SIVA]] density that will lead to a wipe.  
Coordination and communication are paramount across this entire encounter. As Aksis awakens, multiple adds will spawn soon after - Dregs, Vandals, and a Vandal Major on each lane. Organize the squadron into three groups of two, one for each sector, left, right and middle, and kill as many adds as you can, prioritizing the Major. Afterwards, a Scorch, Shock and Null Captain will spawn, one in each area and in a random order. The Captains are to be killed as quickly as possible, with heavies and shotguns being the most effective in dispatching them, and three players across the three teams pick up the cannons they drop. The other players are to guide the cannon-bearers to the Servitor they need to kill, which will spawn in whenever a Captain dies. They are Scorch, Shock and Null, they also appear in a random order, and they can only be harmed and destroyed by their corresponding cannon. They must be killed before reaching a red panel on their side, otherwise this will lead to Aksis initiating critical [[SIVA]] density that will lead to a wipe.  
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