Trials of Osiris: Difference between revisions

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The return of Trials of Osiris in ''Destiny 2'' was mostly unchanged gameplay-wise from its previous iteration, prior to an overhaul during ''Season of the Lost''. Players were still obligated to assemble a fireteam manually, though the number of wins playable on a passage was reduced to seven, with the bar for obtaining a Flawless passage reduced accordingly. Adept weapons were introduced during ''[[Season of the Hunt]]'', which can be additionally customized with stat-changing mods as an additional reward for going Flawless. The ''Season of the Lost'' overhaul came with the goal of making the event more attractive to players of lower skill levels. Passages now additionally track up to 20 ''round'' wins. Players will now gain reputation for completing a match, boosted by the number of rounds and matches won on their current ticket, which goes towards earning a Trials engram at Saint-14. It is still possible to go Flawless, and doing so remains the only way to obtain Adept weapons, and be rewarded with Trials Mementos for weapon crafting. Matchmaking has also been enabled, round times have been reduced to 90 seconds, and special and heavy ammo are now reset at the beginning of each round, alongside a number of other changes to fix exploits and reduce cheating. Labs modes for experimental changes to the Trials, such as making fireteams entirely of solo players in the form of Freelance Trials, are occasionally introduced during select weekends.<ref name="d2revamp"/>
The return of Trials of Osiris in ''Destiny 2'' was mostly unchanged gameplay-wise from its previous iteration, prior to an overhaul during ''Season of the Lost''. Players were still obligated to assemble a fireteam manually, though the number of wins playable on a passage was reduced to seven, with the bar for obtaining a Flawless passage reduced accordingly. Adept weapons were introduced during ''[[Season of the Hunt]]'', which can be additionally customized with stat-changing mods as an additional reward for going Flawless. The ''Season of the Lost'' overhaul came with the goal of making the event more attractive to players of lower skill levels. Passages now additionally track up to 20 ''round'' wins. Players will now gain reputation for completing a match, boosted by the number of rounds and matches won on their current ticket, which goes towards earning a Trials engram at Saint-14. It is still possible to go Flawless, and doing so remains the only way to obtain Adept weapons, and be rewarded with Trials Mementos for weapon crafting. Matchmaking has also been enabled, round times have been reduced to 90 seconds, and special and heavy ammo are now reset at the beginning of each round, alongside a number of other changes to fix exploits and reduce cheating. Labs modes for experimental changes to the Trials, such as making fireteams entirely of solo players in the form of Freelance Trials, are occasionally introduced during select weekends.<ref name="d2revamp"/>


===Rewards===
==Rewards==
These weapons and armor can be obtained randomly by completing Trials matches and rank-up packages. They also can be focused at Saint-14 for the price of a Trials Engram, Legendary Shards, and Glimmer.
These weapons and armor can be obtained randomly by completing Trials matches and rank-up packages. They also can be focused at Saint-14 for the price of a Trials Engram, Legendary Shards, and Glimmer.


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