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===Conquer The Sanctified Mind===
===Conquer The Sanctified Mind===
[[File:SanctifiedMind1.jpg|thumb|right|300px|The Sanctified Mind]]
[[File:SanctifiedMind1.jpg|thumb|right|300px|The Sanctified Mind]]
*TBA
For the final boss of the raid, players will be split into three teams of two. Two teams will collect motes and one team will stay behind. There are two Vex confluxes or "banks", one blue and one red. An Angelic will spawn, which must be killed. once this is done, the first team will either shoot the Mind's left shoulder which will drop a teleportation portal to go to the Red zone, or the boss's right knee to go to the Blue zone.
Once they jumped in either portals, players must kill Goblins, Harpys and a Minotaur in order to get 15 Voltaic Motes (Tainted Voltaic Motes in the Red zone) in total, with a maximum of 10 per player. Once they have collected all Motes, they must call out to the players left behind who will shoot the same area of the Sanctified Mind that was used to drop the portal, so right knee for Blue, left shoulder for Red. This will teleport the two collectors back at the start point of the encounter, and they will need to bank their Motes at the appropriate bank (blue on the left, red on the right).
This will give both players the Enlightenment buff, which must be used to prevent Vex from sacrificing to both confluxes.
As soon as the first collector team comes back, the second team must depart for the same zone from which the first team came from and repeat the process. When the second team comes back, the first team will teleport to the other zone, collect Motes, bank and protect while the second team goes to same the zone and does the same.
When the second team banks for the second time, both banks should be full and the Sanctified Mind will make a big cross appear and spawn an Angelic which must be killed. Once the Angelic is dead, three or four (four recommended for comfort) players will need to start a tether chain of the same color as the boss's cross, starting at one of the banks and linking to the cross. The Sanctified Mind's core will then be vulnerable, and the damage phase will be started. It is advised that Titans use their Ward of Dawn for protection, Warlocks use the Well of Radiance for healing and damage buff, and Hunters use bottom tree Golden Gun combined with the Celestial Nighthawk for immense damage. Xenophage, Whisper of the Worm, Izanagi's Burden and Divinity are recommended weapons. Once the damage phase is over, players will need to repeat the whole process again. It is worth noting that Cyclops will spawn on pillars and can one-shot a player with their powerful Void attack, so it is highly suggested to kill them as soon as they are spotted.


==Unique Enemies==
==Unique Enemies==
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