Kovik's Monster: Difference between revisions

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(Weapons, by definition, mean anything from ranged weaponry to melee weaponry wielded by the boss, not their natural abilities)
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==Gameplay==
==Gameplay==
Kovik's Monster is fully immune to all damage for the duration of the fight. He will slowly creep up on [[Guardian]]s and pound them to death with his ground slam. If Kovik's health reaches a certain damage threshold, then the Monster will go into a rage and begin to charge down on the player's position. The key to staying alive and not getting in the ogre's way is constant mobility, as the Monster will only die if Kovik dies.
Kovik's Monster is fully immune to all damage for the duration of the fight. He will slowly creep up on [[Guardian]]s and pound them to death with his ground slam. If Kovik's health reaches a certain damage threshold, then the Monster will go into a rage and begin to charge down on the player's position. The ogre is faster than average ogres. The key to staying alive and not getting in the ogre's way is constant mobility, as the Monster will only die if Kovik dies.


==List of appearances==
==List of appearances==