Gunslinger: Difference between revisions

→‎Upgrades (Destiny 2): Updated information for Way Of the Outlaw some minor edits
(→‎Upgrades (Destiny 2): Updated information for Way Of the Outlaw some minor edits)
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[[File:D2 Gunslinger.jpg|260px|thumb|A Gunslinger]]
[[File:D2 Gunslinger.jpg|260px|thumb|A Gunslinger]]
===Set 1 - Grenades===
===Set 1 - Grenades===
*Incendiary grenade-An explosive grenade that catches enemies on fire, causing additional damage over time.
*Incendiary grenade—An explosive grenade that catches enemies on fire, causing additional damage over time.
*Swarm Grenade-A grenade that detonates on impact, releasing multiple drones that seek nearby enemies.
*Swarm Grenade—A grenade that detonates on impact, releasing multiple drones that seek nearby enemies.
*Tripmine Grenade-An explosive grenade that sticks to surfaces and and detonates when enemies pass through its laser trigger.
*Tripmine Grenade—An explosive grenade that sticks to surfaces and and detonates when enemies pass through its laser trigger.


===Set 2 - Movement===
===Set 2 - Movement===
*High Jump-Upgrades Double Jump with even greater height.
*High Jump—Upgrades Double Jump with even greater height.
*Strafe Jump-Upgrades Double Jump with better directional control while in the air.
*Strafe Jump—Upgrades Double Jump with better directional control while in the air.
*Triple Jump-Upgrades Double Jump with a third jump.
*Triple Jump—Upgrades Double Jump with a third jump.


===Set 3 - Super===
===Set 3 - Super===
*[[Golden Gun]]—Summon a flaming hand cannon which disintegrates enemies with Solar Light
*[[Golden Gun]]—-Summon a flaming hand cannon which disintegrates enemies with Solar Light


===Set 4 - Class Abilities===
===Set 4 - Class Abilities===
*Marksman Dodge-Automatically reload your equipped weapon while dodging
*Marksman Dodge—Automatically reload your equipped weapon while dodging
*Gambler’s Dodge-Dodging near enemies generates Melee energy
*Gambler’s Dodge—Dodging near enemies generates Melee energy


===Set 5 - Passive Path 1: Way Of The Outlaw===
===Set 5 - Passive Path 1: Way Of The Outlaw===
*Chains of Woe-Precision kills increase reload speed for you and nearby allies.
*Explosive Knife—Throw a knife at enemies that explodes shortly after impact when melee energy is full.
*Bombs for Bullseyes-Precision hits generate grenade energy.
*Chains of Woe—Precision kills increase reload speed for you and nearby allies.
*Six-Shooter-Golden Gun can be fired up to six times but has a shorter duration.
*Deadshot—Significantly improves your ability to hit with Golden Gun.
*Explosive Knife-Throw a knife at enemies that explodes shortly after impact when melee energy is full.
*Six-Shooter—Golden Gun can be fired quickly up to 6 times and each kill returns a bullet.


===Set 6 - Passive Path 2: Way Of The Sharpshooter===
===Set 6 - Passive Path 2: Way Of The Sharpshooter===
*Knife-Juggler-Throw a knife at enemies when melee energy is full. A precision kill with this ability instantly recharges it.
*Knife-Juggler—Throw a knife at enemies when melee energy is full. A precision kill with this ability instantly recharges it.
*Gunslinger’s Trance-Enter a trance with each precision kill, reducing the cooldown of your Golden Gun.
*Practice Makes Perfect—Enter a trance with each precision kill, reducing the cooldown of your Golden Gun.
*Crowd-pleaser-Precision hits with your Golden Gun generate Orbs of Light for your allies.
*Crowd-pleaser—Enables precision damage with Golden Gun. Precision hits with your Golden Gun generate Orbs of Light for your allies.
*Line ‘Em Up-Precision hits with Golden Gun increase its damage and extend its duration.
*Line ‘Em Up—Precision hits with Golden Gun increase its damage and extend its duration.


===Set 7 - Passive Path 3: Way of a Thousand Cuts===
===Set 7 - Passive Path 3: Way of a Thousand Cuts===
*Knife Trick-Throw an entire fan of knives, lightning enemies on fire.
*Blade Barrage—A new super which springs the player in the air and fires off two quick barrages of multiple throwing knives, one in front and one behind, dealing massive damage and burn damage on targets still surviving.
*The Burning Edge-Burning enemies with Knife Trick gives dodge energy.
*Knife Trick—Throw an entire fan of knives, lightning enemies on fire.
*Playing With Fire-Killing burning enemies grants melee energy.
*Playing With Fire—Killing burning enemies grants melee energy.
*Blade Barrage-A new super which springs the player in the air and fires off two quick barrages of multiple throwing knives, one in front and one behind, dealing massive damage and burn damage on targets still surviving.
*The Burning Edge—Burning enemies with Knife Trick gives dodge energy.
 
===Melee Type===
===Melee Type===
*Solar-Based Throwing Knife
*Solar-Based Throwing Knife
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