Xol, Will of the Thousands: Difference between revisions

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Xol originated as one of the great Worm Gods trapped beneath [[Fundament]] by the [[Leviathan (creature)|Leviathan]], who helped orchestrate the rise of [[Oryx, the Taken King]] and the corruption of the [[Hive]] precursor race.<ref>'''Bungie (2015/9/15)''', ''[[Destiny]]: [[The Taken King]], PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Enemies/Books_of_Sorrow#IX:_The_Bargain|IX: The Bargain]]''</ref> After Oryx slew [[Akka, the Worm of Secrets]], Xol began to fear that [[Yul, the Honest Worm]] would eventually turn against him in order to gain the strength needed to withstand Oryx. Making a pact with Oryx's abandoned child, [[Nokris]], the two fled Fundament and sought a new world to rule.<ref name="Narrative">[https://www.bungie.net/en/News/Article/46779 '''Bungie''': ''Destiny 2 Narrative Preview'']</ref> Centuries prior to the events of ''[[Destiny 2]]'', Xol became trapped under the [[Hellas Basin]] of [[Mars]], before being freed by multiple [[Warsat]] impacts in the region.<ref>[https://www.destinythegame.com/expansion2 '''Destiny the Game''': ''Expansion Pass II'']</ref>
Xol originated as one of the great Worm Gods trapped beneath [[Fundament]] by the [[Leviathan (creature)|Leviathan]], who helped orchestrate the rise of [[Oryx, the Taken King]] and the corruption of the [[Hive]] precursor race.<ref>'''Bungie (2015/9/15)''', ''[[Destiny]]: [[The Taken King]], PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Enemies/Books_of_Sorrow#IX:_The_Bargain|IX: The Bargain]]''</ref> After Oryx slew [[Akka, the Worm of Secrets]], Xol began to fear that [[Yul, the Honest Worm]] would eventually turn against him in order to gain the strength needed to withstand Oryx. Making a pact with Oryx's abandoned child, [[Nokris]], the two fled Fundament and sought a new world to rule.<ref name="Narrative">[https://www.bungie.net/en/News/Article/46779 '''Bungie''': ''Destiny 2 Narrative Preview'']</ref> Centuries prior to the events of ''[[Destiny 2]]'', Xol became trapped under the [[Hellas Basin]] of [[Mars]], before being freed by multiple [[Warsat]] impacts in the region.<ref>[https://www.destinythegame.com/expansion2 '''Destiny the Game''': ''Expansion Pass II'']</ref>


Upon reawakening, Xol and his servant Hive sect, the Grasp of Nokris, sought to gain control of Mars by disabling the Warmind Rasputin. Their plans were interrupted by the intervention of the Guardian, who defeated Nokris and attempted to execute a plan by Commander Zavala to lure Xol into a trap with a Light-filled shard of the Traveler. Xol appeared before the Guardian and assaulted them telepathically, rendering them unconscious. The Guardian recovered shortly thereafter, however.
Upon reawakening, Xol and his Hive sect, the Grasp of Nokris, sought to gain control of Mars by disabling the Warmind Rasputin. Their plans were interrupted by the intervention of [[the Guardian]], who defeated Nokris and attempted to execute a plan by Commander Zavala to lure Xol into a trap with a Light-filled shard of the Traveler. Xol appeared before the Guardian and assaulted them telepathically, rendering them unconscious. The Guardian recovered shortly thereafter, however.


As Xol set about destroying Rasputin's neural network, he was pursued by the Guardian to the vicinity of Rasputin's central core, where he trapped the Guardian on a platform and engaged them in battle, using his jaws, bulk and paracausal abilities to attempt to destroy his foe. Ultimately, Xol was defeated by the Guardian using a super-charged Valkyrie javelin provided by Rasputin, leaving the Grasp of Nokris leaderless and reducing the remainder of the Worm God pantheon from four to three.
As Xol set about destroying Rasputin's neural network, he was pursued by the Guardian to the vicinity of Rasputin's central core, where he trapped the Guardian on a platform and engaged them in battle, using his jaws, bulk and paracausal abilities to attempt to destroy his foe. Ultimately, Xol was defeated by the Guardian using a super-charged [[Valkyrie]] javelin provided by Rasputin, leaving the Grasp of Nokris leaderless and reducing the remainder of the Worm God pantheon from four to three.


==Gameplay==
==Gameplay==
Xol is the final boss of the Will of the Thousands mission and of ''[[Warmind (expansion)|Warmind]]''. He is encountered after he destroys the bridge to [[Rasputin]]'s core. His primary attack consists of shooting fire blasts out of his mouth, which is also his critical spot, and if approached, he will rear his head back before lashing out viciously, instantly swallowing the player in one hit. Xol will take almost no damage until the [[Valkyrie]] is summoned by [[Ana Bray]]. Occasionally, Xol will retreat under the platform and will come up on a random side of the platform, charge, and will crush whatever is in his way. Along with that, he can cover the ground in [[Void]] energy that will briefly burn away at Guardians' shields before launching the player upwards. Hitting Xol in his weak spot with the Valkyrie will stun him for a short time. In addition, whenever he retreats, Xol summons Hive reinforcements. He summons more reinforcements as his health reaches zero, distracting the player from attacking and overwhelming them, and will also be immune as he retreats.
Xol is the final boss of the Will of the Thousands mission and of ''[[Warmind (expansion)|Warmind]]''. He is encountered after he destroys the bridge to [[Rasputin]]'s core. His primary attack consists of shooting fire blasts out of his mouth, which is also his critical spot, and if approached, he will rear his head back before lashing out viciously, instantly swallowing the player in one hit. Xol will take almost no damage until the Valkyrie is summoned by [[Ana Bray]]. Occasionally, Xol will retreat under the platform and will come up on a random side of the platform, charge, and will crush whatever is in his way. Along with that, he can cover the ground in [[Void]] energy that will briefly burn away at Guardians' shields before launching the player upwards. Hitting Xol in his weak spot with the Valkyrie will stun him for a short time. In addition, whenever he retreats, Xol summons Hive reinforcements. He summons more reinforcements as his health reaches zero, distracting the player from attacking and overwhelming them, and will also be immune as he retreats.


==Trivia==
==Trivia==