Sekrion, Nexus Mind: Difference between revisions

This information goes in the Sekrion, Subverted Mind article
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==Gameplay==
==Gameplay==
Sekrion is the final boss of [[The Nexus]] strike. It fights like an ordinary Hydra, but fires its [[Aeon Maul]] more rapidly. It stays in the center of the arena, allowing Guardians to avoid its fire with relative ease by ducking behind stone pillars. Vex adds will spawn to flush out the players, so be wary.  
Sekrion is the final boss of [[The Nexus]] strike. It fights like an ordinary Hydra, but fires its [[Aeon Maul]] more rapidly. It stays in the center of the arena, allowing Guardians to avoid its fire with relative ease by ducking behind stone pillars. Vex adds will spawn to flush out the players, so be wary.  
===The Nexus: Revisited===
In the Revisited version of the strike, Sekrion makes a return as the final boss. Once again, it stays in the center of the arena, pounding [[Guardian]]s from afar with its [[Aeon Maul]]. However, it has gained a couple of special mechanics: You can either get Marked by the Void -- All Guardians will be inflicted with this debuff and must step in a pool of [[Light]] to counteract this; if not, then they will die; or you can get the Aegis -- With Sekrion wielding a Templar-like shield which requires using the Aegis to take down before you can damage Sekrion.


==Gallery==
==Gallery==