Void: Difference between revisions

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[[Defender]] [[Titan (class)|Titans]] use Void Light to create an indestructible dome of Light known as [[Ward of Dawn]].
[[Defender]] [[Titan (class)|Titans]] use Void Light to create an indestructible dome of Light known as [[Ward of Dawn]].


In [[Destiny 2]], Defender Titans were renamed to [[Sentinel]] Titans, keeping the ability to summon a Ward of Dawn, while also gaining the ability to condense the Void Light into a small, hand-held, throwable shield known as a [[Sentinel Shield]]. In [[The Final Shape]], Titans can wield [[Twilight Arsenal]], which tosses them up into the air and allows them to throw 3 massive Void Axes that, upon impact, suck in nearby foes and detonate, damaging enemies. The Axes can then be picked up by you or allies to wield as a melee weapon.
In [[Destiny 2]], Defender Titans were renamed to [[Sentinel]] Titans, keeping the ability to summon a Ward of Dawn, while also gaining the ability to condense the Void Light into a small, hand-held, throwable shield known as a [[Sentinel Shield]]. In [[The Final Shape]], Titans can launch the [[Twilight Arsenal]], in which they leap up into the air and throw three massive Void Axes that, upon impact, suck in nearby foes and detonate, damaging enemies. The Axes can then be picked up by you or allies to wield as a melee weapon.


[[Nightstalker]] [[Hunter (class)|Hunters]] manifest Void Light to create a bow of Void energy known as a Dusk Bow; to shoot [[Shadowshot]] arrows that tethers enemies to it making them slower and weakens them to damage. As of Destiny 2, Nightstalker Hunters also gain the ability to summon dual blades made from Void Light known as [[Spectral Blades]] and cloak themselves in invisibility.
[[Nightstalker]] [[Hunter (class)|Hunters]] manifest Void Light to create a bow of Void energy known as a Dusk Bow; to shoot [[Shadowshot]] arrows that tether enemies to the point of impact, making them slower and weakeningthem to damage. As of ''Destiny 2'', Nightstalker Hunters also gain the ability to summon dual blades made from Void Light known as [[Spectral Blades]] and cloak themselves in invisibility.


[[Voidwalker]] [[Warlock]]s use Void Light to hurl out a dying star known as [[Nova Bomb]]. In Destiny 2, they can instead channel the Void Light through themselves and choose to cast [[Nova Warp]] instead, a close-range super that consecutively condenses Void Light into an explosive blast that damages surrounding enemies.
[[Voidwalker]] [[Warlock]]s use Void Light to hurl out a dying star known as [[Nova Bomb]]. In ''Destiny 2'', they can instead channel the Void Light through themselves and choose to cast [[Nova Warp]] instead, a close-range super that consecutively condenses Void Light into an explosive blast that damages surrounding enemies.


====Verbs====
====Verbs====
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*'''Echo of Leeching''': Melee final blows start health regeneration for you and nearby allies. +10 Resilience.
*'''Echo of Leeching''': Melee final blows start health regeneration for you and nearby allies. +10 Resilience.
*'''Echo of Obscurity''': [[Finisher]] final blows grant '''Invisibility'''. +10 Recovery.
*'''Echo of Obscurity''': [[Finisher]] final blows grant '''Invisibility'''. +10 Recovery.
*'''Echo of Persistence''': Void buffs applied to you ('''Invisibility''', '''Overshield''', and '''Devour''') have increased duration. -10 Mobility.
*'''Echo of Persistence''': Void buffs applied to you ('''Invisibility''', '''Overshield''', and '''Devour''') have increased duration. -10 to the stat affecting class ability cooldowns.
*'''Echo of Provision''': Damaging targets with grenades grants melee energy. -10 Strength.
*'''Echo of Provision''': Damaging targets with grenades grants melee energy. -10 Strength.
*'''Echo of Remnants''': Your lingering grenade effects (Vortex Grenade, Void Wall, Void Spike, and Axion Bolt) have increased duration.
*'''Echo of Remnants''': Your lingering grenade effects (Vortex Grenade, Void Wall, Void Spike, and Axion Bolt) have increased duration.
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