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*'''Hellion''' ''()'': Casting your rift creates a Solar Soul that sends pieces of itself out when an enemy is visible, dealing damage and '''scorching''' them. | *'''Hellion''' ''()'': Casting your rift creates a Solar Soul that sends pieces of itself out when an enemy is visible, dealing damage and '''scorching''' them. | ||
===Fragments=== | ====Fragments==== | ||
Shared effects that can be exchanged to customize the powers of a subclass. | |||
*'''Ember of Ashes''': You apply more '''scorch''' stacks to targets. | *'''Ember of Ashes''': You apply more '''scorch''' stacks to targets. | ||
*'''Ember of Beams''': Your Solar Super projectiles have stronger target acquisition. +10 Intellect. | *'''Ember of Beams''': Your Solar Super projectiles have stronger target acquisition. +10 Intellect. | ||
*'''Ember of Benevolence''': Applying '''restoration''', '''cure''' or '''radiant''' to allies grants increased grenade, melee, and class ability regeneration for a short duration. | *'''Ember of Benevolence''': Applying '''restoration''', '''cure''' or '''radiant''' to allies grants increased grenade, melee, and class ability regeneration for a short duration. -10 Discipline. | ||
*'''Ember of Blistering''': Defeating targets with Solar '''ignitions''' grant grenade energy. | *'''Ember of Blistering''': Defeating targets with Solar '''ignitions''' grant grenade energy. | ||
*'''Ember of Char''': Your Solar '''ignitions''' spread '''scorch''' to affected targets. +10 Discipline. | *'''Ember of Char''': Your Solar '''ignitions''' spread '''scorch''' to affected targets. +10 Discipline. | ||
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*'''Ember of Solace''': '''Radiant''' and '''restoration''' effects applied to you have increased duration. | *'''Ember of Solace''': '''Radiant''' and '''restoration''' effects applied to you have increased duration. | ||
*'''Ember of Tempering''': Solar weapon final blows grant you and your allies increased recovery for a short duration and creates a '''Firesprite'''. Stacks 3 times. While Ember of Tempering is active, your weapons have increased airborne effectiveness. -10 Recovery. | *'''Ember of Tempering''': Solar weapon final blows grant you and your allies increased recovery for a short duration and creates a '''Firesprite'''. Stacks 3 times. While Ember of Tempering is active, your weapons have increased airborne effectiveness. -10 Recovery. | ||
*'''Ember of Torches''': Powered melee attacks against combatants make you and nearby allies '''radiant'''. | *'''Ember of Torches''': Powered melee attacks against combatants make you and nearby allies '''radiant'''. -10 Discipline. | ||
*'''Ember of Wonder''': Rapidly defeating multiple targets with Solar '''ignitions''' generates an Orb of Power. +10 Resilience. | *'''Ember of Wonder''': Rapidly defeating multiple targets with Solar '''ignitions''' generates an Orb of Power. +10 Resilience. | ||
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