Voidwalker: Difference between revisions

 
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[[File:Grimoire Voidwalker.jpg|thumb|The Sigil of the Voidwalker]]
[[File:Grimoire Voidwalker.jpg|thumb|The Sigil of the Voidwalker]]
{{quote|Voidwalkers syphon life energies for a variety of uses, a method other Guardians might not approve of. But these are dire times, and sacrifices must be made.|[[Ikora Rey]]}}
{{Article quote|Those who have stared into the void are not bound by the laws of space and time.|Class Description}}
'''Voidwalker''' is a [[Void]]-based [[Warlock]] subclass that is available in [[Destiny]] and [[Destiny 2]]. It is the first subclass  
'''Voidwalker''' is a [[Void]]-based [[Warlock]] subclass that is available in [[Destiny]] and [[Destiny 2]]. It is the first subclass  
you get access to when you level up in '''Destiny''' and is only accessible upon completing a quest in '''Destiny 2'''.
you get access to when you level up in '''Destiny''' and is only accessible upon completing a quest in '''Destiny 2'''.


==Gameplay==
==Gameplay==
{{quote|Voidwalkers syphon life energies for a variety of uses, a method other Guardians might not approve of. But these are dire times, and sacrifices must be made.|[[Ikora Rey]]}}
On their own, Voidwalkers possess one the most powerful Void subclasses in terms of offensive power. Unlike [[Defender]] and [[Nightstalker]], where Void abilities are channeled more towards team based support, Voidwalkers are meant for solo play styles, dishing out massive damage on large groups of enemies in quick succession.
On their own, Voidwalkers possess one the most powerful Void subclasses in terms of offensive power. Unlike [[Defender]] and [[Nightstalker]], where Void abilities are channeled more towards team based support, Voidwalkers are meant for solo play styles, dishing out massive damage on large groups of enemies in quick succession.


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==Upgrades (Destiny 1)==
==Upgrades (Destiny 1)==
{{quote|Those who have stared into the void are not bound by the laws of space and time.|Class Description}}
===Tier 1—Grenades===
===Tier 1—Grenades===
*Vortex Grenade—a grenade that creates a Vortex, continually damaging enemies trapped inside
*Vortex Grenade—a grenade that creates a Vortex, continually damaging enemies trapped inside
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{{quote|From the smallest atoms bloom the greatest explosions.|Class Description}}
{{quote|From the smallest atoms bloom the greatest explosions.|Class Description}}
[[File:Voidwalker 2.0.jpg|300px|thumb|Voidwalker 2.0 Subclass splash art]]
[[File:Voidwalker 2.0.jpg|300px|thumb|Voidwalker 2.0 Subclass splash art]]
===Super===
*'''[[Nova Bomb]]''': Hurl an explosive bolt of Void Light at the enemy, disintegrating those caught within its blast.
===Grenades===
===Grenades===
*'''Vortex Grenade''': A grenade that creates a vortex which continuously damages enemies trapped inside.
*'''Vortex Grenade''': A grenade that creates a vortex which continuously damages enemies trapped inside.
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*'''Burst Glide''': Upgrades Glide for strong speed boosts.
*'''Burst Glide''': Upgrades Glide for strong speed boosts.
*'''Blink''': Replaces Glide with short distance teleportation.
*'''Blink''': Replaces Glide with short distance teleportation.
===Super===
*'''[[Nova Bomb]]''': Hurl an explosive bolt of Void Light at the enemy, disintegrating those caught within its blast


===Class Abilties===
===Class Abilties===
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===Attunement of Fission===
===Attunement of Fission===
*'''[[Nova Warp]]''': Step between dimensions to subvert the laws of psychics. Sprint to teleport a short distance. Hold and release to unleash a deadly Void eruption.
**Replaces Nova Bomb as subclass Super.
*'''Atomic Breach''': A ranged melee attack which creates a void explosion, chaining enemies.
*'''Atomic Breach''': A ranged melee attack which creates a void explosion, chaining enemies.
*'''Handheld Supernova''': A spin on the Atomic Breach melee ability which can be wielded at close range.
*'''Handheld Supernova''': A spin on the Atomic Breach melee ability which can be wielded at close range.
*'''Dark Matter''': Melee ability kills trigger rift, melee, and grenade energy, as well as a small health boost.
*'''Dark Matter''': Melee ability kills trigger rift, melee, and grenade energy, as well as a small health boost.
*'''[[Nova Warp]]''': Step between dimensions to subvert the laws of psychics. Sprint to teleport a short distance. Hold and release to unleash a deadly Void eruption.
**Repaces Nova Bomb as subclass Super.


==Upgrades Void 3.0 (Destiny 2: Witch Queen)==
==Upgrades Void 3.0 (Destiny 2: Witch Queen)==
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===Aspects===
===Aspects===
*'''Child of the Old Gods''' ''(In the deepest reaches, a pact made between unknowable entities created something from nothing. It lives on.)'': Cast your Rift to create a ''Void Soul''. When you damage a target with a weapon, your Void Soul flies to them and drains them doing damage and '''weakening''' them. When a target is being drained, you are granted grenade and melee energy (if running healing rift) or health (if running empowering rift). Defeating a target who is being drained by Void Soul grants class ability energy. Fragment Slots (2)
*'''Child of the Old Gods''' ''(In the deepest reaches, a pact made between unknowable entities created something from nothing. It lives on.)'': Cast your Rift to create a ''Void Soul''. When you damage a target with a weapon, your Void Soul flies to them and drains them doing damage and '''weakening''' them. When a target is being drained, you are granted grenade and melee energy (if running healing rift) or health (if running empowering rift). Defeating a target who is being drained by Void Soul grants class ability energy. Fragment Slots (2)
*'''Feed The Void''' ''(The hunger which derives from absence. Only sustenance can prolong it, yet nothing will ever satiate.)'': Defeat a target with a void ability to activate '''Devour'''. While '''Devour''' is active, final blows restore health and extend '''Devour'''. Fragment Slots (2)
*'''Feed The Void''' ''(The hunger which derives from absence. Only sustenance can prolong it, yet nothing will ever satiate.)'': Defeat a target with a void ability to activate '''Devour'''. Your '''Devour''' effects are improved, restoring additional health and grenade energy. Fragment Slots (2)
*'''Chaos Accelerant''' ''(More than emptiness, an emptiness magnifier. The Void passes through, growing even more like itself.)'': Hold to overcharge your grenade, making it deadlier and more effective. Fragment Slots (2)
*'''Chaos Accelerant''' ''(More than emptiness, an emptiness magnifier. The Void passes through, growing even more like itself.)'': Hold to overcharge your grenade, making it deadlier and more effective. Fragment Slots (2)
**''Vortex Grenade'': Increases the size and linger duration of the vortex.
**''Vortex Grenade'': Increases the size and linger duration of the vortex.
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*'''Echo of Leeching''': Melee final blows start health regeneration for you and nearby allies. +10 Resilience.
*'''Echo of Leeching''': Melee final blows start health regeneration for you and nearby allies. +10 Resilience.
*'''Echo of Obscurity''': Finisher final blows grant '''Invisibility'''. +10 Recovery.
*'''Echo of Obscurity''': Finisher final blows grant '''Invisibility'''. +10 Recovery.
*'''Echo of Persistence''': Void buffs applied to you ('''Invisibility''', '''Overshield''', and '''Devour''') have increased duration. -10 Mobility.
*'''Echo of Persistence''': Void buffs applied to you ('''Invisibility''', '''Overshield''', and '''Devour''') have increased duration. -10 Recovery.
*'''Echo of Provision''': Damaging targets with grenades grants melee energy. -10 Strength.
*'''Echo of Provision''': Damaging targets with grenades grants melee energy. -10 Strength.
*'''Echo of Remnants''': Your lingering grenade effects (Vortex Grenade, Void Wall, Void Spike, and Axion Bolt) have increased duration.
*'''Echo of Remnants''': Your lingering grenade effects (Vortex Grenade, Void Wall, Void Spike, and Axion Bolt) have increased duration.
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