Linear Fusion Rifle: Difference between revisions

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The concept of a sniper-fusion rifle hybrid may interest some players because of the skills involved to make them viable; the fusion rifle half means there is a charge rate and bullet travel time, two mechanics snipers don't have to deal with. Fusions have an effective range; the farther the wielder is from his/her target, the less damage the projectiles will be able to inflict and the harder it will be to hit said target if it is moving about. In contrast, sniper rounds travel the distance instantaneously and will always deliver the same damage amount regardless of distance traveled (assuming no lag). They do not share the same precision damage multiplier, so linear fusions will always fall short in raw precision damage to snipers. On the other hand, linear fusions tend to have better utility with faster handling, reload times, and rates of fire. They are reasonably accurate when hip-firing (though nowhere near that of regular fusions), and they don't suffer from severe aim flinching while under fire. Hip-fire accuracy is something that is non-existent for sniper rifles.
The concept of a sniper-fusion rifle hybrid may interest some players because of the skills involved to make them viable; the fusion rifle half means there is a charge rate and bullet travel time, two mechanics snipers don't have to deal with. Fusions have an effective range; the farther the wielder is from his/her target, the less damage the projectiles will be able to inflict and the harder it will be to hit said target if it is moving about. In contrast, sniper rounds travel the distance instantaneously and will always deliver the same damage amount regardless of distance traveled (assuming no lag). They do not share the same precision damage multiplier, so linear fusions will always fall short in raw precision damage to snipers. On the other hand, linear fusions tend to have better utility with faster handling, reload times, and rates of fire. They are reasonably accurate when hip-firing (though nowhere near that of regular fusions), and they don't suffer from severe aim flinching while under fire. Hip-fire accuracy is something that is non-existent for sniper rifles.
==''Destiny 2'' Year 1==
==''Destiny 2'' Year 1==
===Rare===
===Rare===
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===Exotic===
===Exotic===
*[[The Queenbreaker]] - Acquired from bounties given by [[The Spider]]. {{c|''[[Forsaken]]''}}, later added to the world drop.
*[[The Queenbreaker]] - Acquired from bounties given by [[The Spider]]. {{c|''[[Forsaken]]''}}, later added to the world drop.
*[[Arbalest]] - Acquired from Exotic [[Engram]]s {{c|''[[Season of the Drifter]]''}}, acquired by completing a quest from Shaw Han once ''[[Ligtfall]]'' is purchased.
*[[Arbalest]] - Acquired from Exotic [[Engram]]s {{c|''[[Season of the Drifter]]''}}, acquired by completing a quest from Shaw Han once ''[[Lightfall]]'' is purchased.


==''Destiny 2'' Year 3==
==''Destiny 2'' Year 3==