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{{quote|Spread your wings and set the sky ablaze.|Class Description}} | {{quote|Spread your wings and set the sky ablaze.|Class Description}} | ||
[[File:Dawnblade 2.0.jpg|300px|thumb|Dawnblade 2.0 subclass splash art]] | [[File:Dawnblade 2.0.jpg|300px|thumb|Dawnblade 2.0 subclass splash art]] | ||
=== | ===Grenades=== | ||
*'''Solar Grenade'''—A grenade that creates a flare of Solar Light which continually damages enemies trapped inside. | *'''Solar Grenade'''—A grenade that creates a flare of Solar Light which continually damages enemies trapped inside. | ||
*'''Firebolt Grenade'''—A grenade that unleashes bolts of Solar Light at nearby enemies. | *'''Firebolt Grenade'''—A grenade that unleashes bolts of Solar Light at nearby enemies. | ||
*'''Fusion Grenade'''—An explosive grenade that causes bonus damage when attached to its target. | *'''Fusion Grenade'''—An explosive grenade that causes bonus damage when attached to its target. | ||
=== | ===Movement=== | ||
*'''Balanced Glide'''— Glide jump ability provides bonuses to both speed and control. | *'''Balanced Glide'''— Glide jump ability provides bonuses to both speed and control. | ||
*'''Burst Glide'''— Upgrades Glide for strong speed boosts. | *'''Burst Glide'''— Upgrades Glide for strong speed boosts. | ||
*'''Controlled Glide'''— Glide jump ability provides better directional control while in the air. | *'''Controlled Glide'''— Glide jump ability provides better directional control while in the air. | ||
=== | ===Super=== | ||
*'''[[Daybreak]]'''— Weave Solar Light into blades and smite your foes from the skies. | *'''[[Daybreak]]'''— Weave Solar Light into blades and smite your foes from the skies. | ||
=== | ===Class Abilities=== | ||
*'''Healing Rift'''— Conjure a well of Light that continually heals those inside it. | *'''Healing Rift'''— Conjure a well of Light that continually heals those inside it. | ||
*'''Empowering Rift'''— Conjure a well of Light that increases the attack power of those inside it. | *'''Empowering Rift'''— Conjure a well of Light that increases the attack power of those inside it. | ||
=== | ===Attunement Of Sky=== | ||
*'''Celestial Fire'''— Send out a spiral of three explosive Solar energy blasts<ref>[https://www.bungie.net/en/Explore/Detail/News/48462 '''Bungie.net'''-'''THIS WEEK AT BUNGIE – 11/21/2019''']</ref> | *'''Celestial Fire'''— Send out a spiral of three explosive Solar energy blasts.<ref>[https://www.bungie.net/en/Explore/Detail/News/48462 '''Bungie.net'''-'''THIS WEEK AT BUNGIE – 11/21/2019''']</ref> | ||
*'''Winged Sun'''— Fire weapons, send celestial fire, and throw grenades while gliding. Airborne final blows extend the effects of Heat Rises and grant melee energy.<ref>[https://www.bungie.net/en/Explore/Detail/News/48462 '''Bungie.net'''-'''THIS WEEK AT BUNGIE – 11/21/2019''']</ref> | *'''Winged Sun'''— Fire weapons, send celestial fire, and throw grenades while gliding. Airborne final blows extend the effects of Heat Rises and grant melee energy.<ref>[https://www.bungie.net/en/Explore/Detail/News/48462 '''Bungie.net'''-'''THIS WEEK AT BUNGIE – 11/21/2019''']</ref> | ||
*'''Heat Rises'''— Consume your grenade energy to extend glide time and improve in-air accuracy<ref>[https://www.bungie.net/en/Explore/Detail/News/48462 '''Bungie.net'''-'''THIS WEEK AT BUNGIE – 11/21/2019''']</ref> | *'''Heat Rises'''— Consume your grenade energy to extend glide time and improve in-air accuracy.<ref>[https://www.bungie.net/en/Explore/Detail/News/48462 '''Bungie.net'''-'''THIS WEEK AT BUNGIE – 11/21/2019''']</ref> | ||
*'''Icarus Dash'''— Activate while in midair to dodge. | *'''Icarus Dash'''— Activate while in midair to dodge. | ||
=== | ===Attunement Of Flame=== | ||
*'''Igniting Touch'''— Strike an enemy with this melee ability to burn them and cause them to explode. | *'''Igniting Touch'''— Strike an enemy with this melee ability to burn them and cause them to explode. | ||
*'''Fated For The Flame'''— Daybreak projectiles seek targets as they travel and, upon impact, launch a streak of deadly flames. | *'''Fated For The Flame'''— Daybreak projectiles seek targets as they travel and, upon impact, launch a streak of deadly flames. | ||
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*'''Phoenix Dive'''— Quickly descend from mid-air and regenerate health. | *'''Phoenix Dive'''— Quickly descend from mid-air and regenerate health. | ||
=== | ===Attunement of Grace=== | ||
*'''Guiding Flame'''— Melee attacks that connect empower nearby allies | *'''Guiding Flame'''— Melee attacks that connect empower nearby allies | ||
*'''Benevolent Dawn'''— Empowering nearby allies with Guiding Flame gives melee, grenade, and rift energy. | *'''Benevolent Dawn'''— Empowering nearby allies with Guiding Flame gives melee, grenade, and rift energy. | ||
*'''Divine Protection'''— Hold the grenade button to turn your grenade into a Blessing, which acts as a health pickup which heals and shields allies. | *'''Divine Protection'''— Hold the grenade button to turn your grenade into a Blessing, which acts as a health pickup which heals and shields allies. | ||
*'''[[Well of Radiance]]'''— A variation of [[Daybreak]] which slams the Daybreak sword into the ground, creating a massive rift which empowers and heals allies. | |||
**Replaces Daybreak as subclass Super. | |||
===Melee Type=== | ===Melee Type=== |
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