King's Fall: Difference between revisions

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===Basilica===
===Basilica===


After leaving the Portico, you will enter a room with several Acolytes and Adepts. Assign roles to your team if you have not already. (Ex: Ad control) When everyone is ready, have the 2 in the middle kill the Acolytes and Adepts, while 2 on the left and right pick up the brands. The people who were not dealing with Acolytes and Adepts '''MUST''' get on their respective [[Annihilator Totem]]s. Once every Acolyte and Adept is dead in the middle, have the two guardians in the middle go to left or right, one on each. The player who first picked up the brand should head to the middle, while the remaining two deal with boomers that appear just above a small statue of Oryx. This repeats itself (except the Acolytes and Adepts part) 10 times on each side, then the Warpriest fight starts. Step on all 3 plates at the same time and then kill all the adds. when you hear A Knight yell (Which is when all the Adepts are dead), a Hallowed melee knight will spawn. Kill it and once all 3 are dead, the Glyph sequence starts. Have one person call out the sequence (Most often, the 1st sequence is either left, middle, right, or left, right, middle.) If you take too long to start the Glyph sequence or you fail it too many times, the Wormstone Idol will reject the Initiate, therefore wiping the team. The person who stepped on the last plate will get the "Brand of The Initiate." This Brand is the only way to inflict damage on the Warpriest. And when their timer is at 3 seconds, kill an add or you will die (If you have the brand) While the remaining 5 Unload DPS on the Warpriest. After the last brand expires, All players must hide behind a Monolith (There are 3.) because the Warpriest will call upon his Oculus. If you do not stand behind a monolith, you will die to Searing Torrent from the Oculus. In Hard Mode, the Warpriest will draw power from a monolith and will gain a Taken ability based on the monolith (Left is Axion Dart, Middle is Hobgoblin orbs, and Right is Darkness Bolt). This repeats until the Warpriest is dead, just with different Sequences. After 2 Pillars (Or half the fight) have been destroyed, Taken start spawning, And the knights with yellow health bars spawn right on the plates. After 4 DPS rounds have passed and you have not yet killed The Warpriest, your whole fireteam will die due to there being no monoliths to hide behind and Searing Torrent going off killing everyone and making you do it all over again. After Enraging, Searing Torrent's effect of killing you is persistent even after the Oculus goes away.
After leaving the Portico, you will enter a room with several Acolytes and Adept Acolytes. Assign roles to your team if you have not already. (Example: Ad control) When everyone is ready, have the two in the middle kill the Acolytes and Adepts, while two on the left and right pick up the brands—Brand of the Weaving and Brand of the Unweaving respectively.  
 
The people who were not dealing with Acolytes and Adepts '''must''' get on their respective [[Annihilator Totem]]s. Once every Acolyte and Adept is dead in the middle, have the two central Guardians go to left or right, one to each. The player who first picked up the brand should then head to the middle while the remaining two deal with Boomer Knights that appear just above a small statue of Oryx. The Knight on the right is more stronger than the one on the left. This repeats itself (except the Acolyte and Adept part) ten times on each side, then the Warpriest fight starts. Step on all three plates at the same time and then kill all the adds that spawn through the portal.  
 
When you hear a Knight yell (which is when all the Adepts are dead), a Hallowed melee Knight will spawn. Kill it and once all three are dead, the Glyph sequence starts. Have one person call out the sequence. (Most often, the first sequence is either left, middle, right; or left, right, middle.) If you take too long to start the Glyph sequence or you fail it too many times, the Wormstone Idol will reject the Initiate, therefore wiping the team. The person who stepped on the last plate will get the "Brand of The Initiate." This brand is the only way to inflict damage on the Warpriest; when their timer is at three seconds, kill an add or the one with the brand will die, while the remaining five unload all their weapons' fire on the Warpriest.  
 
After the last brand expires, all players must hide behind one of three Monolith because the Warpriest will call upon his Oculus, an Oversoul similar to Crota's Oversoul. If you do not stand behind a Monolith, you will die to Searing Torrent from the Oculus. In Hard Mode, the Warpriest will draw power from a Monolith and will gain a Taken ability based on the Monolith (left is Axion Dart, middle is Hobgoblin retaliation swarm, and right is Darkness Blast). This repeats until the Warpriest is dead, just with different Sequences. After two Pillars (or half the fight) have been destroyed, Taken start spawning along with Knights with yellow health bars spawning right on the plates.  
 
After four shooting rounds have passed and you have not yet killed the Warpriest, your whole fireteam will die due to there being no Monoliths to hide behind from the Searing Torrent, which kills everyone. After Enraging, Searing Torrent's effect of killing you is persistent even after the Oculus goes away.


===Golgoroth's Cellar===
===Golgoroth's Cellar===