Sunbreaker: Difference between revisions

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===Fragments===
===Fragments===
*'''Ember of Ashes''': You apply more scorch stacks to targets.
*'''Ember of Ashes''': You apply more '''scorch''' stacks to targets.
*'''Ember of Beams''': Your Solar Super projectiles have stronger target acquisition. +10 Intellect.
*'''Ember of Beams''': Your Solar Super projectiles have stronger target acquisition. +10 Intellect.
*'''Ember of Benevolence''': Applying restoration, cure or radiant to allies grants increased grenade, melee, and class ability regeneration for a short duration.
*'''Ember of Benevolence''': Applying '''restoration''', '''cure''' or '''radiant''' to allies grants increased grenade, melee, and class ability regeneration for a short duration.
*'''Ember of Blistering''': Defeating targets with Solar ignitions grant grenade energy.
*'''Ember of Blistering''': Defeating targets with Solar '''ignitions''' grant grenade energy.
*'''Ember of Char''': Your Solar ignitions spread scorch to affected targets. +10 Discipline.
*'''Ember of Char''': Your Solar '''ignitions''' spread '''scorch''' to affected targets. +10 Discipline.
*'''Ember of Combustion''': Final blows with your Solar Super cause targets to ignite. +10 Strength.
*'''Ember of Combustion''': Final blows with your Solar Super cause targets to '''ignite''' and create a '''Firesprite'''. +10 Strength.
*'''Ember of Eruption''': Your Solar ignitions have increased area of effect. +10 Strength.
*'''Ember of Eruption''': Your Solar '''ignitions''' have increased area of effect. +10 Strength.
*'''Ember of Empyrean''': Solar weapon or ability final blows extend the duration of restoration and radiant effects applied to you. -10 Resilience.
*'''Ember of Empyrean''': Solar weapon or ability final blows extend the duration of '''restoration''' and '''radiant''' effects applied to you. -10 Resilience.
*'''Ember of Searing''': Defeating scorched targets grants melee energy. +10 Recovery.
*'''Ember of Mercy''': When you revive an ally, you and other nearby allies gain '''restoration'''. Picking up a '''Firesprite''' grants '''restoration'''. +10 Resilience.
*'''Ember of Singeing''': Your class ability recharges faster when you scorch targets.
*'''Ember of Resolve''': Solar grenade final blows '''cure''' you.
*'''Ember of Solace''': Radiant and restoration effects applied to you have increased duration.
*'''Ember of Searing''': Defeating '''scorched''' targets grants melee energy and creates a '''Firesprite'''. +10 Recovery.
*'''Ember of Tempering''': Solar weapon final blows grant you and your allies increased recovery for a short duration. Stacks 3 times. While Ember of Tempering is active, your weapons have increased airborne effectiveness. -10 Recovery.
*'''Ember of Singeing''': Your class ability recharges faster when you '''scorch''' targets.
*'''Ember of Torches''': Powered melee attacks against combatants make you and nearby allies radiant.
*'''Ember of Solace''': '''Radiant''' and '''restoration''' effects applied to you have increased duration.
*'''Ember of Wonder''': Rapidly defeating multiple targets with Solar ignitions generates an Orb of Power. +10 Resilience.
*'''Ember of Tempering''': Solar weapon final blows grant you and your allies increased recovery for a short duration and creates a '''Firesprite'''. Stacks 3 times. While Ember of Tempering is active, your weapons have increased airborne effectiveness. -10 Recovery.
*'''Ember of Torches''': Powered melee attacks against combatants make you and nearby allies '''radiant'''.
*'''Ember of Wonder''': Rapidly defeating multiple targets with Solar '''ignitions''' generates an Orb of Power. +10 Resilience.


==Gallery==
==Gallery==
1,067

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