Void: Difference between revisions
→Gameplay
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*'''Suppression''' - The target is taken out of any active abilities, and cannot activate any abilities or movement modes while Suppression persists. Afflicted combatants cannot fire their weapons. Strong against Overload Champions | *'''Suppression''' - The target is taken out of any active abilities, and cannot activate any abilities or movement modes while Suppression persists. Afflicted combatants cannot fire their weapons. Strong against Overload Champions | ||
**A weakened player has their screen turn greyer. | **A weakened player has their screen turn greyer. | ||
*'''Volatile''' - The target is afflicted with unstable Void energy, and will explode upon taking additional damage. | *'''Volatile''' - The target is afflicted with unstable Void energy, and will explode upon taking additional damage. Volatile Rounds from your Void weapons perce the shields of Barrier Champions and stuns them | ||
*'''Void Breach''' - | *'''Void Breach''' - A dimensional breach teeming with Void energy. When picked up, '''Void Breaches''' grant class ability energy. | ||
====Grenades==== | ====Grenades==== | ||
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Shared effects that can be exchanged to customize the powers of a subclass. | Shared effects that can be exchanged to customize the powers of a subclass. | ||
*'''Echo of Cessation''': Finisher final blows create a burst of Void damage that causes nearby enemies to become '''volatile'''. Defeating '''volatile''' targets create a '''Void Breach'''. | |||
*'''Echo of Dilation''': When crouched, you sneak faster and gain enhanced radar resolution; +10 Mobility. +10 Intellect. | *'''Echo of Dilation''': When crouched, you sneak faster and gain enhanced radar resolution; +10 Mobility. +10 Intellect. | ||
*'''Echo of Domineering''': After '''suppressing''' a target, you gain greatly increased Mobility for a short duration and your equipped weapon is reloaded from reserves. Defeating a '''suppressed''' target creates a '''Void Breach'''. +10 Discipline. | *'''Echo of Domineering''': After '''suppressing''' a target, you gain greatly increased Mobility for a short duration and your equipped weapon is reloaded from reserves. Defeating a '''suppressed''' target creates a '''Void Breach'''. +10 Discipline. | ||
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*'''Echo of Starvation''': Picking up an Orb of Power or a '''Void Breach''' grants '''Devour'''. -10 Recovery. | *'''Echo of Starvation''': Picking up an Orb of Power or a '''Void Breach''' grants '''Devour'''. -10 Recovery. | ||
*'''Echo of Undermining''': Your Void grenades '''weaken''' targets. -20 Discipline. | *'''Echo of Undermining''': Your Void grenades '''weaken''' targets. -20 Discipline. | ||
*'''Echo of Vigilance''': Defeating a target when your shields are depleted grants you a temporary '''Void Overshield'''. | *'''Echo of Vigilance''': Defeating a target when your shields are depleted grants you a temporary '''Void Overshield'''. | ||