Void: Difference between revisions

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*'''Devour''' - Feast on the energy of your defeated foes. Kills restore you to full health, grant [[Grenade]] energy, and extend Devour.  
*'''Devour''' - Feast on the energy of your defeated foes. Kills restore you to full health, grant [[Grenade]] energy, and extend Devour.  
*'''Weaken''' - The target takes increased damage, and has its movement speed slowed. Afflicted combatants have difficulty firing accurately.  
*'''Weaken''' - The target takes increased damage, and has its movement speed slowed. Afflicted combatants have difficulty firing accurately.  
*'''Suppression''' - The target is taken out of any active abilities, and cannot activate any abilities or movement modes while Suppression persists. Afflicted combatants cannot fire their weapons.
*'''Suppression''' - The target is taken out of any active abilities, and cannot activate any abilities or movement modes while Suppression persists. Afflicted combatants cannot fire their weapons. Strong against Overload Champions
**A weakened player has their screen turn greyer.
**A weakened player has their screen turn greyer.
*'''Volatile''' - The target is afflicted with unstable Void energy, and will explode upon taking additional damage.
*'''Volatile''' - The target is afflicted with unstable Void energy, and will explode upon taking additional damage. Strong against Barrier Champions.
*'''Void Breach''' - An object created through Void fragments; grants class ability energy on pickup.
*'''Void Breach''' - An object created through Void fragments; grants class ability energy on pickup.


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