Iriks, the Sharpshooter: Difference between revisions

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As soon as the player enters Iriks' hideout with the [[Skeleton Key (Artifact)|Skeleton Key]], the pirate will begin to take shots on them from his elevated position. He must be evaded by quickly moving under the cliff, then climbing the pathway to the side.
As soon as the player enters Iriks' hideout with the [[Skeleton Key (Artifact)|Skeleton Key]], the pirate will begin to take shots on them from his elevated position. He must be evaded by quickly moving under the cliff, then climbing the pathway to the side.


Once the Guardian reaches Iriks' treasure room, they will be presented with a [[Heavy Ammo Crate]]. Soon after, Iriks will appear, protected by an immunity shield, alongside three [[Spotter Shanks]]. Iriks will fire upon the player with his [[Wire Rifle]], moving slowly but teleporting frequently, and throw [[Shock Grenade]]s. The player must destroy the Shanks to make Iriks vulnerable, at which point he will summon waves of Fallen from the nearby doors. The player will be able to damage him for a third of his health before three more Spotter Shanks return. Repeating this process two more times will bring Iriks to his death.
Once the Guardian reaches Iriks' treasure room, they will be presented with a [[Heavy Ammo Crate]]. Soon after, Iriks will appear, protected by an immunity shield, alongside three [[Spotter Shank]]s. Iriks will fire upon the player with his [[Wire Rifle]], moving slowly but teleporting frequently, and throw [[Shock Grenade]]s. The player must destroy the Shanks to make Iriks vulnerable, at which point he will summon waves of Fallen from the nearby doors. The player will be able to damage him for a third of his health before three more Spotter Shanks return. Repeating this process two more times will bring Iriks to his death.


==Gallery==
==Gallery==
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