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[[File:Grimoire Void.jpg|96px|thumb|right|A Grimoire Card of Void]] | [[File:Grimoire Void.jpg|96px|thumb|right|A Grimoire Card of Void]] | ||
{{Quote|Did you know it used to be controversial to harness the Void? Maybe one day the [[Vanguard]] can move past the [[Light]] entirely. I'm not holdin' my breath.|The Drifter}}<ref>'''Bungie (2019/10/1)''', ''[[Destiny 2]]: [[Shadowkeep]], Playstation 4, Activision Blizzard [https://www.ishtar-collective.net/items/lest-it-stare-back-2 Bounty - Lest it Stare Back]''</ref> | {{Quote|Did you know it used to be controversial to harness the Void? Maybe one day the [[Vanguard]] can move past the [[Light]] entirely. I'm not holdin' my breath.|The Drifter}}<ref>'''Bungie (2019/10/1)''', ''[[Destiny 2]]: [[Shadowkeep]], Playstation 4, Activision Blizzard [https://www.ishtar-collective.net/items/lest-it-stare-back-2 Bounty - Lest it Stare Back]''</ref> | ||
'''Void''' is one of several known manifestations of the [[Light]], along with [[Arc]] and [[Solar]] | '''Void''' is one of several known manifestations of the [[Light]], along with [[Arc]] and [[Solar]]. It is also a class of [[Elemental damage|elemental damage]]. | ||
==Overview== | ==Overview== | ||
The use of Void Light has deep metaphysical connotations, as well being associated with a number of superstitions; it has been described as "weaponizing the unknown"<ref>[https://www.ishtar-collective.net/cards/void?highlight=unknown Void Grimoire]</ref>. It was once considered taboo to use Void powers, as some viewed the Void to be "dark"; however, the Void itself is defined as being absent of Light or Darkness, and Void Light is merely a means to manipulate it and where all Void energy originates, the use of Quantum Vacuum for it’s various effects as well as in the universe.<ref>[https://www.ishtar-collective.net/entries/savin?highlight=Savin Savin]</ref> | Void energy is related to dark energy/matter and gravitational attraction, and can be wielded by [[Guardian]]s to generate black holes, spatial warps, and other distortions of spacetime. The use of Void Light has deep metaphysical connotations, as well being associated with a number of superstitions; it has been described as "weaponizing the unknown"<ref>[https://www.ishtar-collective.net/cards/void?highlight=unknown Void Grimoire]</ref>. It was once considered taboo to use Void powers, as some viewed the Void to be "dark"; however, the Void itself is defined as being absent of Light or Darkness, and Void Light is merely a means to manipulate it and where all Void energy originates, the use of Quantum Vacuum for it’s various effects as well as in the universe.<ref>[https://www.ishtar-collective.net/entries/savin?highlight=Savin Savin]</ref> | ||
Void isn't limited to just the usage of Gravity or Dark Matter/Energy, but the interaction of life and death too. This could be best shown with the [[Savathûn's Song (strike)|Savathun's Song Strike]] where [[Hive]] [[Wizard]]s ripped the light out of Guardians as Void Shards.<ref>[https://commons.ishtar-collective.net/t/savathuns-song-strike/1439 Savathun's Song Strike Transcript]</ref> Ikora stated that the Void is negation, and Guardians would become the ultimate negators, this would make sense with some of the Guardians abilities such as [[Titan (class)|Titans']] Suppression Grenades and [[Shadowshot]]s which negates the abilities of their enemies.<ref>[https://www.ishtar-collective.net/items/talk-to-ikora-23?highlight=negation Talk to Ikora]</ref> | Void isn't limited to just the usage of Gravity or Dark Matter/Energy, but the interaction of life and death too. This could be best shown with the [[Savathûn's Song (strike)|Savathun's Song Strike]] where [[Hive]] [[Wizard]]s ripped the light out of Guardians as Void Shards.<ref>[https://commons.ishtar-collective.net/t/savathuns-song-strike/1439 Savathun's Song Strike Transcript]</ref> Ikora stated that the Void is negation, and Guardians would become the ultimate negators, this would make sense with some of the Guardians abilities such as [[Titan (class)|Titans']] Suppression Grenades and [[Shadowshot]]s which negates the abilities of their enemies.<ref>[https://www.ishtar-collective.net/items/talk-to-ikora-23?highlight=negation Talk to Ikora]</ref> | ||
== | ==Gameplay== | ||
Guardian subclasses that use Void energy are focused on disabling the enemies while protecting their allies. | |||
==Subclasses== | ===Subclasses=== | ||
[[Defender]] [[Titan (class)|Titans]] use Void Light to create an indestructible dome of Light known as [[Ward of Dawn]]. | |||
[[ | In [[Destiny 2]], Defender Titans were renamed to [[Sentinel]] Titans, keeping the ability to summon a Ward of Dawn, while also gaining the ability to condense the Void Light into a small, hand-held, throwable shield known as a [[Sentinel Shield]]. | ||
[[Voidwalker]] [[Warlock]]s use | [[Nightstalker]] [[Hunter (class)|Hunters]] manifest Void Light to create bow of Void to shoot an arrow that tethers enemies to it making them slower and more susceptible to damage known as [[Shadowshot]]. As of Destiny 2, Nightstalker Hunters also gain the ability to summon dual blades made from Void Light, known as [[Spectral Blades]]. | ||
[[Voidwalker]] [[Warlock]]s use Void Light to hurl out a dying star known as [[Nova Bomb]]. In Destiny 2, they can instead channel the Void Light through themselves an choose to cast [[Nova Warp]] instead, a close range, explosive super. | |||
====Verbs==== | |||
Common effects of Void subclasses, as defined in the Light 3.0 update, are:<ref>https://www.bungie.net/en/News/Article/51110</ref> | |||
*'''Overshield''' - You are armored with a protective barrier of Void Light. Reduces damage taken from combatants. | |||
*'''Invisibility''' - You vanish from sight, and do not appear on enemy radar. Performing offensive actions will end Invisibility. | |||
*'''Devour''' - Feast on the energy of your defeated foes. Kills restore you to full health, grant [[Grenade]] energy, and extend Devour. | |||
*'''Weaken''' - The target takes increased damage, and has their movement speed slowed. Afflicted combatants have difficulty firing accurately. | |||
*'''Suppression''' - The target is taken out of any active abilities, and cannot activate any abilities or movement modes while Suppression persists. Afflicted combatants cannot fire their weapons. | |||
**A weakened player has their screen turn grayer. | |||
*'''Volatile''' - The target is afflicted with unstable Void energy, andenergy and will explode upon taking additional damage. | |||
===Grenades=== | |||
As of the Void 3.0 update, all grenades are accessible to all classes. | |||
*'''[[Axion Bolt]]''': A bolt of Void Light that forks on impact into smaller bolts that seek out targets. | |||
*'''[[Magnetic Grenade]]''': A grenade that attaches to targets and explodes twice. | |||
*'''[[Suppressor Grenade]]''': An explosive grenade that ''suppresses'', preventing targets from using abilities for a short time. | |||
*'''[[Scatter Grenade]]''': A grenade that splits into multiple submunitions and covers a large area with multiple explosions. | |||
*'''[[Void Spike]]''': A grenade that attaches to any surface and emits a torrent of damaging Void Light. | |||
*'''[[Void Wall]]''': A grenade that creates a horizontal wall of burning Void Light. | |||
*'''[[Vortex Grenade]]''': A grenade that creates a vortex that pulls targets inward and continuously damages those trapped inside. | |||
===Fragments=== | |||
Shared effects that can be exchanged to customize the powers of a subclass. | |||
*'''Echo of Dilation''': When crouched, you sneak faster and gain enhanced radar resolution; +10 Mobility; +10 Intellect. | |||
*'''Echo of Domineering''': After '''suppressing''' a target, you gain greatly increased Mobility for a short duration and your equipped weapon is reloaded from reserves; +10 Disipline. | |||
*'''Echo of Exchange''': [[Melee]] final blows grant grenade energy. | |||
*'''Echo of Expulsion''': Void ability final blows cause targets to explode; +10 Intellect. | |||
*'''Echo of Harvest''': Defeating '''weakened''' targets with precision final blows will create an [[Orb of Light|Orb of Power]]; -10 Intellect. | |||
*'''Echo of Instability''': Defeating targets with grenades grants '''Volatile''' Rounds to your Void weapons; +10 Strength. | |||
*'''Echo of Leeching''': Melee final blows start health regeneration for you and nearby allies; +10 Resilience. | |||
*'''Echo of Obscurity''': [[Finisher]] final blows grant '''Invisibility'''; +10 Recovery. | |||
*'''Echo of Persistence''': Void buffs applied to you ('''Invisibility''', '''Overshield''', and '''Devour''') have increased duration; -10 Mobility. | |||
*'''Echo of Provision''': Damaging targets with grenades grants melee energy; -10 Strength. | |||
*'''Echo of Remnants''': Your lingering grenade effects (Vortex Grenade, Void Wall, Void Spike, and Axion Bolt) have increased duration. | |||
*'''Echo of Reprisal''': Final blows while surrounded by combatants grant Super Energy. | |||
*'''Echo of Starvation''': Picking up an Orb of Power grants '''Devour'''; -10 Recovery. | |||
*'''Echo of Undermining''': Your Void grenades '''weaken''' targets; -20 Discipline. | |||
===Enemies=== | |||
[[Scorn]] and [[Taken]] of all ranks can be encountered with Void weapons and abilities. [[Vex]] heavy weapons are Void powered, as well as their Grenades and some melee attacks. While not the case in ''Destiny 1'', the [[Cabal]] have adopted [[Cabal Bronto Cannon]]s, and [[Psion]]s mainly use Void abilities. The [[Hive]] have Void damage in their [[Shredder]]s, as well as the rapid fire bolts of [[Ogre]]s and [[Shrieker]]s. [[Fallen]] only show Void damage in the blasts of [[Servitor]]s and the turrets of [[Heavy Shank]]s. | |||
Void [[Absorption Shield]]s are commonly used by Vex [[Minotaur]]s, [[Taken Wizard]]s, [[Splicer Captain]]s, Scorn [[Chieftain]]s and [[Blood Guard Incendior]]s, and are equipped by [[Taken Acolyte]]s, [[Incendior]]s, [[Interceptor Pilot]]s, [[Raider]]s and [[Servitor]]s in higher difficulty activities, such as Legend [[Nightfall]]s. Some rare [[Wizard]]s and [[Captain]]s have Void shields. | |||
==List of appearances== | ==List of appearances== |
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