Dungeon: Difference between revisions
→Overview
m (Text replacement - "Ascendant realm" to "Ascendant Realm") |
|||
Line 2: | Line 2: | ||
==Overview== | ==Overview== | ||
Dungeons are [[Raid]]-like activities that feature unique mechanics and bosses throughout. They are longer than [[Raid Lair]]s, but remain shorter than proper Raids, and can take less than an hour with a sufficiently coordinated fireteam. The first Dungeon, [[The Shattered Throne]], debuted in [[Forsaken]], while the [[Pit of Heresy]] was introduced with the [[Shadowkeep]] expansion. [[Prophecy]] debuted in [[Season of Arrivals]]. | Dungeons are [[Raid]]-like activities that feature unique mechanics and bosses throughout. They are longer than [[Raid Lair]]s, but remain shorter than proper Raids, and can take less than an hour with a sufficiently coordinated fireteam. The first Dungeon, [[The Shattered Throne]], debuted in [[Forsaken]], while the [[Pit of Heresy]] was introduced with the [[Shadowkeep]] expansion. [[Prophecy]] debuted in [[Season of Arrivals]]. [[Grasp of Avarice]] debuted with the [[30th Anniversary Pack]]. | ||
==List of Dungeons== | ==List of Dungeons== |