Crota, Son of Oryx: Difference between revisions
→Gameplay
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The players are tasked with killing Crota's Soul in [[The Wakening]]. It is a large crystal that fires powerful blasts at the player and is protected by many Hive, including four [[Waker of Crota|Wakers of Crota]]. | The players are tasked with killing Crota's Soul in [[The Wakening]]. It is a large crystal that fires powerful blasts at the player and is protected by many Hive, including four [[Waker of Crota|Wakers of Crota]]. | ||
Crota himself is the final boss of the [[raid]] [[Crota's End]]. Players must defeat [[Ir Yût, the Deathsinger]] before Crota will appear; he is a tall hive [[Knight]]whose body is skeletal and surrounded with ethereal green energy wielding a massive sword. On top of that, he also posses a projectile attack much like what [[wizard]]s use. Crota is protected by a shield, and even with his shield down he is invulnerable to attack except with an [[Ascendant Sword]]. Crota's mere presence prevents Guardians from healing without the assistance of a [[Chalice of Light]]. If any of the players die, Crota will summon his [[Oversoul]], and if not destroyed quickly, it will kill the rest of the fireteam.<ref name = "Dark Below"/> | Crota himself is the final boss of the [[raid]] [[Crota's End]]. Players must defeat [[Ir Yût, the Deathsinger]] before Crota will appear; he is a tall hive [[Knight]] whose body is skeletal and surrounded with ethereal green energy wielding a massive sword. On top of that, he also posses a projectile attack much like what [[wizard]]s use. Crota is protected by a shield, and even with his shield down he is invulnerable to attack except with an [[Ascendant Sword]]. Crota's mere presence prevents Guardians from healing without the assistance of a [[Chalice of Light]]. If any of the players die, Crota will summon his [[Oversoul]], and if not destroyed quickly, it will kill the rest of the fireteam.<ref name = "Dark Below"/> | ||
==Gallery== | ==Gallery== |