Wrath of the Machine: Difference between revisions

→‎Splicer's Den: 3rd Vosik pic
(→‎Apex: Added another Siege engine pic)
(→‎Splicer's Den: 3rd Vosik pic)
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After the initial shield damage phase, all focus must be placed on the wall of monitors. A screen will illuminate, and if it isn't destroyed within the next few seconds Vosik will trigger critical [[SIVA]] density, which will cause a wipe if you don't make it to a safe room in time, and which will greatly reduce the amount of potential damage you can do and use a safe room if you avoid dying regardless. Safe rooms are indicated by glowing orange light emanating from them, with there being a maximum of two safe rooms active after any damage phase. Safe rooms can be activated by shooting the glowing button on the right side of the doorway.  If you are left out of a safe room after Vosik begins his wipe mechanic, you will die. Calling out the location of the screen is imperative (left, center, or right). After it has been destroyed, clear enemies and wait for the second wave of charges, doing the same as before. Keep your eyes on the monitors after the charges have been thrown.
After the initial shield damage phase, all focus must be placed on the wall of monitors. A screen will illuminate, and if it isn't destroyed within the next few seconds Vosik will trigger critical [[SIVA]] density, which will cause a wipe if you don't make it to a safe room in time, and which will greatly reduce the amount of potential damage you can do and use a safe room if you avoid dying regardless. Safe rooms are indicated by glowing orange light emanating from them, with there being a maximum of two safe rooms active after any damage phase. Safe rooms can be activated by shooting the glowing button on the right side of the doorway.  If you are left out of a safe room after Vosik begins his wipe mechanic, you will die. Calling out the location of the screen is imperative (left, center, or right). After it has been destroyed, clear enemies and wait for the second wave of charges, doing the same as before. Keep your eyes on the monitors after the charges have been thrown.
[[File:VosikMonitors.jpg|thumb|right|300px|Vosik's monitors]]


For the third wave of charges and onward, assuming Vosik still isn't dead, until either the critical [[SIVA]] density is triggered or Vosik shield is destroyed, [[Splicer Captain]]s will start spawning in with the mobs. Eliminate them swiftly - their toughness and damage output can torpedo your efforts. When you've thrown enough [[SIVA]] charges at Vosik to completely drain his shield, he will be stunned for a brief period. Damage him as much as you can, potentially amplifying the damage done with a [[Shadowshot]] if your team has a [[Nightstalker]] [[Hunter]]. In addition, other [[SIVA]] charges will drop from above, and these can be thrown at Vosik to damage him further. After the damage phase has elapsed, Vosik will activate the critical [[SIVA]] density. To avoid it, you have to run into the lit room on the left or right-hand side, with the room being called out beforehand, and shoot the glowing lock to activate a safe room. After the wipe mechanic passes, assume your previous positions, and rinse and repeat. Whittle away at the adds and at Vosik's shield when the charges arrive as before, all the while watching the other monitors.
For the third wave of charges and onward, assuming Vosik still isn't dead, until either the critical [[SIVA]] density is triggered or Vosik shield is destroyed, [[Splicer Captain]]s will start spawning in with the mobs. Eliminate them swiftly - their toughness and damage output can torpedo your efforts. When you've thrown enough [[SIVA]] charges at Vosik to completely drain his shield, he will be stunned for a brief period. Damage him as much as you can, potentially amplifying the damage done with a [[Shadowshot]] if your team has a [[Nightstalker]] [[Hunter]]. In addition, other [[SIVA]] charges will drop from above, and these can be thrown at Vosik to damage him further. After the damage phase has elapsed, Vosik will activate the critical [[SIVA]] density. To avoid it, you have to run into the lit room on the left or right-hand side, with the room being called out beforehand, and shoot the glowing lock to activate a safe room. After the wipe mechanic passes, assume your previous positions, and rinse and repeat. Whittle away at the adds and at Vosik's shield when the charges arrive as before, all the while watching the other monitors.
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