Forum:Shadowkeepers: Difference between revisions

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*'''Shadowkeep [[Ogre]]:''' Attacks their targets from different ranges with varying eye projectiles: long-range Arc Rotten Surge blasts that possess increased damage, fire rate, accuracy, projectile velocity, knockback, and both blinding and shocking effects; medium-range Void Eye Blasts with greatly increased fire rate, accuracy, projectile velocity, precision damage, and both suppression and slowness effects; short-range Solar Wrathful Bursts that knocks their targets backward a long distance, bypasses shields, and inflicts both burning and sundering effects. Lacks a critical hit spot and constantly regenerates health. Can block and deflect attack with Walls of Darkness on their arms. When on low health, they emit a sonic roar that emits continuous heavy damage from any range and grants all nearby Shadowkeepers, including itself, with greatly increased movement and attack speed and damage output as well as a random elemental shield and significant damage resistance.
*'''Shadowkeep [[Ogre]]:''' Attacks their targets from different ranges with varying eye projectiles: long-range Arc Rotten Surge blasts that possess increased damage, fire rate, accuracy, projectile velocity, knockback, and both blinding and shocking effects; medium-range Void Eye Blasts with greatly increased fire rate, accuracy, projectile velocity, precision damage, and both suppression and slowness effects; short-range Solar Wrathful Bursts that knocks their targets backward a long distance, bypasses shields, and inflicts both burning and sundering effects. Lacks a critical hit spot and constantly regenerates health. Can block and deflect attack with Walls of Darkness on their arms. When on low health, they emit a sonic roar that emits continuous heavy damage from any range and grants all nearby Shadowkeepers, including itself, with greatly increased movement and attack speed and damage output as well as a random elemental shield and significant damage resistance.
*'''Shadowkeep [[Shrieker]]:''' Covered by a shield that blocks and deflect all incoming damage; immediately regenerates to full health when covered. Emits an aura that acts as a protective barrier for other Shadowkeepers; Shadowkeepers inside the aura gain damage resistance, health regeneration, increased health, and faster movement and attack speed. Lacks a critical hit spot and is protected by all three elemental shields at once. When a target enters the aura, they will suffer 100% decreased mobility and recovery as well as decreased weapon damage. Cannot be effected by debuffs. Once it spots the target, it will trigger an Arc ground blast that blinds them, sends them flying upward, and suspends them in midair for a short time. Primarily attacks through a barrage of fast-moving Void seeker bolts that cause slight knockback and greatly increase the flinch taken by the target; when faced at close range, its eye will let loose a Solar pulse that causes a heavy burning effect and moderate knockback. When on very low health, it gains the ability to teleport and benefits from greatly increased shield regen rate and strength as well as 100% damage resistance.