Fang of Xivu Arath: Difference between revisions

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===Column 1===
===Column 1===
* '''Overload Rounds (Auto Rifle)''': Landing sustained hits on combatants with any Auto Rifle you are wielding causes disruption, delaying ability energy regeneration and lowering combatant damage output. After any member of your fireteam disrupts a Champion your Auto Rifles gain a temporary bonus damage against Champions. Strong against Overload Champions.
*'''Overload Rounds (Auto Rifle)''': Landing sustained hits on combatants with any [[Auto Rifle]] you are wielding causes disruption, delaying ability energy regeneration and lowering combatant damage output. After any member of your fireteam disrupts a Champion your Auto Rifles gain a temporary bonus damage against Champions. Strong against {{Icon|Overload}} Overload Champions.
* '''Unstoppable Hand Cannon''': Aiming down sights with any Hand Cannon you are wielding loads a powerful explosive payload that staggers unshielded combatants. Strong against Unstoppable Champions.
*'''Unstoppable Hand Cannon''': Aiming down sights with any [[Hand Cannon]] you are wielding loads a powerful explosive payload that staggers unshielded combatants. Strong against {{Icon|Unstoppable}} Unstoppable Champions.
* '''Anti-Barrier Pulse Rifle''': Grants weapon shield-piercing to any Pulse Rifle you are wielding bypassing combatant defenses. Pulse Rifles you are wielding gain a bonus to damage against Barrier Champions. Strong against Barrier Champions.
*'''Anti-Barrier Pulse Rifle''': Grants weapon shield-piercing to any [[Pulse Rifle]] you are wielding bypassing combatant defenses. Pulse Rifles you are wielding gain a bonus to damage against Barrier Champions. Strong against {{Icon|Barrier}} Barrier Champions.
* '''Overload Rounds (Scout Rifle)''': Landing sustained hits on combatants with any Scout Rifle you are wielding causes disruption, delaying ability energy regeneration and lowering combatant damage output. After any member of your fireteam disrupts a Champion your Scout Rifles gain a temporary bonus damage against Champions. Strong against Overload Champions.
*'''Overload Rounds (Scout Rifle)''': Landing sustained hits on combatants with any [[Scout Rifle]] you are wielding causes disruption, delaying ability energy regeneration and lowering combatant damage output. After any member of your fireteam disrupts a Champion your Scout Rifles gain a temporary bonus damage against Champions. Strong against {{Icon|Overload}} Overload Champions.
* '''Anti-Barrier Submachine Gun''': Grants weapon shield-piercing to any Submachine Gun you are wielding bypassing combatant defenses. Submachine Guns you are wielding gain a bonus to damage against Barrier Champions. Strong against Barrier Champions.
*'''Anti-Barrier Submachine Gun''': Grants weapon shield-piercing to any [[Submachine Gun]] you are wielding bypassing combatant defenses. Submachine Guns you are wielding gain a bonus to damage against Barrier Champions. Strong against {{Icon|Barrier}} Barrier Champions.
===Column 2===
===Column 2===
* '''Hand Cannon Targeting''': Improved target acquisition, accuracy, and aim down sights speed for Hand Cannons.
*'''Hand Cannon Targeting''': Improved target acquisition, accuracy, and aim down sights speed for Hand Cannons.
* '''Unflinching Pulse Rifle Aim''': Reduces flinching from incoming fire while aiming Pulse Rifles.
*'''Unflinching Pulse Rifle Aim''': Reduces flinching from incoming fire while aiming Pulse Rifles.
* '''Scout Rifle Targeting''': Improved target acquisition, accuracy, and aim down sights speed for Scout Rifles.
*'''Scout Rifle Targeting''': Improved target acquisition, accuracy, and aim down sights speed for Scout Rifles.
* '''Shotgun Dexterity''': Faster ready and stow speed for Shotguns.
*'''Shotgun Dexterity''': Faster ready and stow speed for [[Shotgun]]s.
* '''Grenade Launcher Loader''': Increases reload speed of Grenade Launchers.
*'''Grenade Launcher Loader''': Increases reload speed of [[Grenade Launcher]]s.
===Column 3===
===Column 3===
* '''Unflinching Hand Cannon Aim''': Reduces flinching from incoming fire while aiming Hand Cannons.
*'''Unflinching Hand Cannon Aim''': Reduces flinching from incoming fire while aiming Hand Cannons.
* '''Pulse Rifle Loader''': Increases reload speed of Pulse Rifles.
*'''Pulse Rifle Loader''': Increases reload speed of Pulse Rifles.
* '''Unflinching Scout Rifle Aim''': Reduces flinching from incoming fire while aiming Scout Rifles.
*'''Unflinching Scout Rifle Aim''': Reduces flinching from incoming fire while aiming Scout Rifles.
* '''Shotgun Ammo Finder''': Increases your chance of finding ammo while you have a Shotgun equipped.
*'''Shotgun Ammo Finder''': Increases your chance of finding ammo while you have a Shotgun equipped.
* '''Grenade Launcher Scavenger''': Grenade Launchers get bonus reserves when you pick up ammo.
*'''Grenade Launcher Scavenger''': Grenade Launchers get bonus reserves when you pick up ammo.
===Column 4===
===Column 4===
* '''Momentum Siphon''': Recharge your melee ability whenever you or a member of your fireteam staggers a Champion.
*'''Momentum Siphon''': Recharge your melee ability whenever you or a member of your fireteam staggers a Champion.
* '''Surge Eater''': Recharge your grenade ability whenever you or a member of your fireteam disrupts a Champion.
*'''Surge Eater''': Recharge your grenade ability whenever you or a member of your fireteam disrupts a Champion.
* '''Unstoppable Schwartzschild Condensor''': Void melee abilities stagger unshielded combatants. Strong against Unstoppable Champions.
*'''Unstoppable Schwartzschild Condensor''': [[Void]] melee abilities stagger unshielded combatants. Strong against {{Icon|Unstoppable}} Unstoppable Champions.
* '''Thermal Overload''': Solar and Stasis grenades cause disruption, delaying ability regeneration and lowering combatant damage output. Strong against Overload Champions.
*'''Thermal Overload''': [[Solar]] and [[Stasis]] grenades cause disruption, delaying ability regeneration and lowering combatant damage output. Strong against {{Icon|Overload}} Overload Champions.
* '''Spoils of War''': Defeating a Champion using a finisher spawns Heavy ammo for you and your fireteam.
*'''Spoils of War''': Defeating a Champion using a finisher spawns Heavy ammo for you and your fireteam.
===Column 5===
===Column 5===
* '''Unstoppable Shotgun''': Shotguns you wield fire a powerful explosive payload that staggers unshielded combatants. Strong against Unstoppable Champions.
*'''Unstoppable Shotgun''': Shotguns you wield fire a powerful explosive payload that staggers unshielded combatants. Strong against {{Icon|Unstoppable}} Unstoppable Champions.
* '''Pyretic Embrace''': Casting a Solar Super restores you to full health and shields.
*'''Pyretic Embrace''': Casting a Solar Super restores you to full health and shields.
* '''Berserker''': When your Super ends, you gain a temporary bonus to weapon damage. The duration and strength of the bonus increases based on the number of combatants you defeated with your Super.
*'''Berserker''': When your Super ends, you gain a temporary bonus to weapon damage. The duration and strength of the bonus increases based on the number of combatants you defeated with your Super.
* '''Abyssal Charge''': Become Charged with Light by defeating combatants with Void melee abilities.
*'''Abyssal Charge''': Become Charged with Light by defeating combatants with Void melee abilities.
* '''Thermal Blooming''': Rapidly defeating combatants with Solar or Stasis melee attacks spawns an Orb of Power for your fireteam members.
*'''Thermal Blooming''': Rapidly defeating combatants with Solar or Stasis melee attacks spawns an Orb of Power for your fireteam members.


==Lore==
==Lore==
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You will receive a case. Within it, you will find said fang; it is of Xivu Arath, Hive aspect of war. In my travels, I found similar artifacts ground and burnt upon a shrine buried deep beneath Luna's crust. The shrine reeks of Hive magic, and it is obviously the site of a ritual. I fear that in reaction to our [[Pyramids|Dark visitors]], the broken ranks, left leaderless after [[Hashladûn, Daughter of Crota|Hashladûn]]'s demise, called out to be recommitted into the fold. It is time to act, Zavala. She means to test our vulnerability.
You will receive a case. Within it, you will find said fang; it is of Xivu Arath, Hive aspect of war. In my travels, I found similar artifacts ground and burnt upon a shrine buried deep beneath Luna's crust. The shrine reeks of Hive magic, and it is obviously the site of a ritual. I fear that in reaction to our [[Pyramids|Dark visitors]], the broken ranks, left leaderless after [[Hashladûn, Daughter of Crota|Hashladûn]]'s demise, called out to be recommitted into the fold. It is time to act, Zavala. She means to test our vulnerability.


Do not wait in your office for the [[Traveler]] to guide you. The [[The Last City|City]] looks to the Vanguard to lead us to something better than fear. Be that leader, and I will stand by you.
Do not wait in your office for [[the Traveler]] to guide you. The [[The Last City|City]] looks to the Vanguard to lead us to something better than fear. Be that leader, and I will stand by you.


==List of appearances==
==List of appearances==
*''[[Destiny 2]]:''  
*''[[Destiny 2]]:''  
**''[[Beyond Light]]'' {{1st}}
**''[[Season of the Hunt]]'' {{1st}}


==References==
==References==
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