Anarchy: Difference between revisions

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Added recent buff as well as changed trivia. With the introduction of scorch and incandescent, there's a pretty non-trivial amount of weapons with damage over time.
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(Added recent buff as well as changed trivia. With the introduction of scorch and incandescent, there's a pretty non-trivial amount of weapons with damage over time.)
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It's ability to deal passive damage lead to an extremely popular variation of the 'hot-swap technique'. With Anarchy, players could fire two bolts at a target to achieve the weapon's maximum damage output before switching to two slug shotguns that could be fired extremely quickly using a 'hot-swapping' technique. Whilst the effect was limited in range, for the majority of bosses in the game this was an incredibly powerful technique that trivialized many of the hardest encounters.
It's ability to deal passive damage lead to an extremely popular variation of the 'hot-swap technique'. With Anarchy, players could fire two bolts at a target to achieve the weapon's maximum damage output before switching to two slug shotguns that could be fired extremely quickly using a 'hot-swapping' technique. Whilst the effect was limited in range, for the majority of bosses in the game this was an incredibly powerful technique that trivialized many of the hardest encounters.


With the release of ''[[Season of the Lost]]'', Anarchy was notably reduced in effectiveness. Not only was this change made in light of its dominance in end-game content but additionally due to its increased scarcity. Received a 30% damage reduction to bosses, as well as a large reduction in total ammo capacity, (from 26 to 16) this nerf was significant enough to end Anarchy's long reign.
With the release of ''[[Season of the Lost]]'', Anarchy was notably reduced in effectiveness. Not only was this change made in light of its dominance in end-game content but additionally due to its increased scarcity. Received a 30% damage reduction to bosses, as well as a large reduction in total ammo capacity, (from 26 to 16) this nerf was significant enough to end Anarchy's long reign. Since the beginning of ''[[Season of Defiance]]'' Anarchy, alongside almost every other heavy grenade launcher, received a 20% damage increase reversing much of the damage reduction it received previously.


==Perks==
==Perks==
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==Trivia==
==Trivia==
*Anarchy is one of only five weapons in ''Destiny 2'' that deal damage over time. The other weapons are: [[Le Monarque]], [[Osteo Striga]], [[Thorn]] and [[Witherhoard]]. It is the only weapon to deal Arc damage over time, and the only heavy weapon to deal damage over time.
*Anarchy is the only weapon to deal Arc damage over time.


*The painted white symbol across the weapon is that of the [[Kell's Scourge]].
*The painted white symbol across the weapon is that of the [[Kell's Scourge]].
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