Weapon Crafting: Difference between revisions

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Weapons can have their perks changed and upgraded by going to the '''Reshape''' tab when interacting with the Relic. Note that you cannot reshape weapons that are locked and/or that are currently equipped.  
Weapons can have their perks changed and upgraded by going to the '''Reshape''' tab when interacting with the Relic. Note that you cannot reshape weapons that are locked and/or that are currently equipped.  
===Leveling Up===
===Leveling Up===
Newly crafted weapons will only start off with a handful of perks and intrinsic traits. In order to unlock all the available perks from your weapon, you must level up the weapon by getting kills or completing activities with the weapon. You can track your progress by checking the "Weapon Level" progress bar beneath the weapon's Power Level. Your perk options will increase per level and all perks and their enhanced versions will be unlocked by level 16.
Newly crafted weapons will only start off with a handful of perks and intrinsic traits. In order to unlock all the available perks from your weapon, you must level up the weapon by getting kills or completing activities with the weapon. You may also spend resources to upgrade your weapon, with increasing costs as level increases. You can track your progress by checking the "Weapon Level" progress bar beneath the weapon's Power Level. Your perk options will increase per level and all perks and their enhanced versions will be unlocked by level 16.


When a weapon reaches level 7, it can be reshaped to have an enhanced intrinsic trait, giving it bonuses like a Legendary weapon's Masterwork. When a weapon reaches level 20, this intrinsic trait will have its value increased. Intrinsic traits cost Resonant Alloys, or Harmonic Alloys in the case of Raid weapons.
When a weapon reaches level 7, it can be reshaped to have an enhanced intrinsic trait, giving it bonuses like a Legendary weapon's Masterwork. When a weapon reaches level 20, this intrinsic trait will have its value increased. Intrinsic traits cost Resonant Alloys, or Harmonic Alloys in the case of Raid weapons.
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