Val Vinca'ar

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Val Vinca'ar
Vincaar0.jpg
Biographical information

Species:

Cabal

Faction:

Red Legion (formerly)
Imperial Cabal

Rank:

Val

Class:

Blood Guard Incendior

Combat information

Mission:

Proving Grounds

Weapon(s):

Cabal Magma Launcher

Abilities:

Summon Cabal
Void Shield
Magma Burn Effect
Magma Malfunction
High Durability
Rapid Movement
Compression Blast
Strafe Thrusters
Limited Flight
Cabal Melee

 

Val Vinca'ar is a Cabal Bloodguard Incendior of the Imperial Cabal who serves as a commander and one of the Imperial Generals who volunteered to defend the champion of Cabal, Ignovun, Chosen of Caiatl.

They are slain by a group of Guardians inside the Halphas Electus during the Proving Grounds Strike.

Caiatl's Cabal Triumph

Val Vinca'ar will occasionally spawn in the first phase of "Redirect the Tank's Power Flow" portion of the strike. They will appear alongside Legionnaries and attempt to stop players from reaching the first power unit situated at the middle platform of the tracks. The first room will also have additional reinforcements such as sniper Psions and Scorpius. In some instances they can be replaced by Val Cempas and because of this multiple play throughs of the strike is recommended to increase the likelihood of encountering Veorthus.

Gameplay

Val Vinca'ar is a Major Blood Guard Incendior with significant durability and health. They have an additional shield which requires Void damage to break. Cunqu'us will shoot players with its Magma Laucher which deals a considerable amount of Solar damage. In some instances Vinca'ar will kneel and shoot a special Magma attack that can hurtle players backwards and into the tracks of the Halphas Electus. Cunqu'us is capable of limited flight and will strafe to avoid attacks. It will also unleash a melee in close proximity. Heavy weaponry is recommended to eliminate Cunqu’us quickly. In rare occasions it is possible to defeat Vinca'ar by having them fall into the tracks of the Halphas.

Gallery

List of appearances

References


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