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An '''Ultra''' is the most superior type of enemy in ''[[Destiny]]'' due to their high damage and health values. They can be identified by their large sizes and the way their health bar is displayed; it is shown by a giant yellow bar with a skull next to it, and there is a name with a skull attached above it.  
[[File:Brakion.jpg|thumb|right|360px|Guardians battling [[Brakion, Genesis Mind]], a massive Ultra [[Vex]] [[Hobgoblin]].]]
An '''Ultra''' (also known as '''Boss''' in ''[[Destiny 2]]'') is the most powerful type of enemy in the ''[[Destiny]]'' series due to their high damage and health values. They can be identified by the way their health bar is displayed: shown as a giant yellow bar with a skull next to it in ''Destiny'', or a skull symbol integrated into the bar in ''Destiny 2''. They may have health bars displayed on the bottom of the screen instead of being on top of them. They are often large sized, sometimes simply an enlarged version of the kind's [[Major]] look, but often sporting unique designs.  


==Gameplay==
==Gameplay==
Ultras serve as bosses and are therefore meant to pose a challenge to [[Guardian]]s. They appear in [[Story]] missions, [[Strike]]s, and [[Raid]]s; rarely will they appear during [[Patrol]], usually as part of a [[World Event]]. Any Ultra will have the following abilities:
Ultras serve as bosses, and are thus often the focal enemies in an activity. They appear in [[Story]] missions, [[Dungeon]]s, [[Strike]]s, and [[Raid]]s; rarely will they appear during [[Patrol]], usually as part of a [[World Event]]. Ultras at the end of activities often have unique attacks, defenses, or mechanics related to their battle, generally increasing in number the more complex the activity is meant to be. Some very rare enemies only appear as Ultras.
*Area-of-Effect Melee Attack
All Ultra generally share the following characteristics:
*Heavy Ranged Attack (from their equipped weapon)
*Area-of-Effect melee attack (if large sized).
*Summon Reinforcements
*Heavy ranged attack (from their equipped weapon).
*Rapid Movement
*Summon Reinforcements.
*Immunity to Flashbang [[grenade]]s, Suppression [[grenade]]s, and [[Shadowshot]] effects.
*Rapid Movement.
*Immunity to blind, suppression, freeze and suspend effects.
**Ultras shatter shortly after being frozen and take snap damage after being suspended.
*Immunity to [[Finisher]]s (with the exception of [[Lightbearer Knight|Light]][[Lightbearer Wizard|bearer]] [[Lightbearer Acolyte|Hive]]).


==List of appearances==
*''[[Destiny]]'' {{1st}}
*''[[Destiny 2]]''
==References==
<references/>
[[Category:Gameplay mechanics]]
[[Category:Enemies]]
[[Category:Enemies]]
[[Category:Gameplay mechanics]]
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