Trip Mine: Difference between revisions

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{{New content|[[Destiny 2]]}}
{{Weapon infobox
{{ExpansionSpeculation|Destiny|Destiny 2}}
|image= [[File:Tripmine.png|300px]]
'''Trip Mines''' are tripmine grenades used by the [[Fallen]] to set up traps and deny access to key areas. They can be in found in a hallway that stretches from [[The Wall]] to the [[Cosmodrome]] during [[Story]] mission [[A Guardian Rises]]. This is one of the only areas where this equipment is encountered.
|manufacturer= [[Fallen]]
|style=
|class=
|type= Mine
|level=
|accuracy=
|impact= High
|stability=
|handling=
|magazine=
|feed=
|ammo=
|mode=
|rate=
|damage= {{Icon|Solar}} Solar
|range= Close
|service=
|affiliation= [[Fallen]]
}}
 
'''Trip Mines''' are mines used by the [[Fallen]] to set up traps and deny access to key areas.
 
==Gameplay==
Trip Mines can be found in many activities with Fallen presence, from [[Lost Sector]]s to [[Story Mission]]s. They are often set in long fields, so that a foe may trip multiple at the same time. They deal massive [[Solar]] damage, enough that a single one can break a [[Guardian]]'s shield even at low difficulties, and outright kill them at high ones. Sometimes, they are positioned in such a way that a careful player can slip through gaps in the lasers, but the emitter part can also be shot, detonating the mine instantly. They also emit a low humming sound.
 
==Gallery==
<gallery>
File:Tripmine Field.png
</gallery>


==List of appearances==
==List of appearances==
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