Titan (class): Difference between revisions

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===Subclasses===
===Subclasses===
*'''[[Striker]]'''''"At close quarters a fist is better than any gun."'' An {{Icon|Arc}} Arc combat class with a heavy emphasis on armor, close range damage and crowd control.
*'''[[Striker]]''': ''"At close quarters a fist is better than any gun."'' An {{Icon|Arc}} Arc combat class with a heavy emphasis on armor, close range damage and crowd control.
**'''[[Super]]''''''[[Fist of Havoc]]''': One of the powers of the Titans is an Arc Light area-of-effect ground punch.<ref name="E3 Demo BTS">[http://www.bungie.net/7_Building-the-Destiny-E3-Reveal/en-us/News/News?aid=10838 '''Bungie.net''': ''Building the Destiny E3 Reveal'']</ref>
**'''[[Super]]''':
**'''Grenades'''—Flashbang Grenade, Pulse Grenade and Lightning Grenade
***'''Fist of Havoc''': One of the powers of the Titans is an Arc Light area-of-effect ground punch.<ref name="E3 Demo BTS">[http://www.bungie.net/7_Building-the-Destiny-E3-Reveal/en-us/News/News?aid=10838 '''Bungie.net''': ''Building the Destiny E3 Reveal'']</ref>
**'''Melee'''—Storm Fist: A powerful melee attack which utilizes arc light to annihilate enemies.
***'''Thundercrash''': Launch yourself and damage targets upon impact to a surface
**'''Jump'''—Lift
**'''Grenades''': Flashbang Grenade, Pulse Grenade and Lightning Grenade, Storm Grenade, Skip Grenade, Flux Grenade, Arcbolt Grenade
**'''Melee''':
***'''Storm Fist''': A powerful melee attack which utilizes arc light to annihilate enemies.
***'''Thunderclap''': Send out a charged attack that damages targets upon release
***'''Seismic Strike''': After sprinting, damage targets in front of you
***'''Ballistic Slam''': While airborne, send a wave of Arc energy crashing down on nearby targets,
**'''Jump''': Lift


*'''[[Defender]]'''''"The wall against which the Darkness breaks."'' A {{Icon|Void}} Void defensive class used for both shielding and strengthening offense. Unlocked at level 15<ref name="subclass">If it's the first character created, otherwise interchangeable after character creation is done and story mode has been started.</ref>.
*'''[[Defender]]''': ''"The wall against which the Darkness breaks."'' A {{Icon|Void}} Void defensive class used for both shielding and strengthening offense. Unlocked at level 15<ref name="subclass">If it's the first character created, otherwise interchangeable after character creation is done and story mode has been started.</ref>.
**'''Super''''''[[Ward of Dawn]]''': The Titan casts a small bubble shield of [[Void]] Light around itself and allies.<ref name= "Destiny ViDoc: Out Here in the Wild">[http://www.youtube.com/watch?v=Y1OjUWw43co '''YouTube''': ''Destiny ViDoc: Out Here in the Wild'']</ref><ref>[http://www.ign.com/articles/2014/04/28/i-played-destiny-and '''IGN''': ''I Played Destiny And'']</ref> Guardians who enter the shield receive a temporary boost to defense or offense when they wander back outside of it.<ref>[http://www.reddit.com/r/DestinyTheGame/comments/272oxj/game_master_july_2014_destiny_cover_issue/ '''Destiny the Game''': ''Game Master July 2014 Destiny Cover Issue & PlayStation UK Magazine June 2014 Destiny Hands-on: Breakdown'']</ref>
**'''Super''':
**'''Grenades'''—Magnetic Grenade, Spike Grenade and Suppressor Grenade.
***'''Ward of Dawn''': The Titan casts a small bubble shield of [[Void]] Light around itself and allies.<ref name= "Destiny ViDoc: Out Here in the Wild">[http://www.youtube.com/watch?v=Y1OjUWw43co '''YouTube''': ''Destiny ViDoc: Out Here in the Wild'']</ref><ref>[http://www.ign.com/articles/2014/04/28/i-played-destiny-and '''IGN''': ''I Played Destiny And'']</ref> Guardians who enter the shield receive a temporary boost to defense or offense when they wander back outside of it.<ref>[http://www.reddit.com/r/DestinyTheGame/comments/272oxj/game_master_july_2014_destiny_cover_issue/ '''Destiny the Game''': ''Game Master July 2014 Destiny Cover Issue & PlayStation UK Magazine June 2014 Destiny Hands-on: Breakdown'']</ref>
**'''Melee'''—Disintegrate: Another powerful melee attack, which upon killing an enemy, creates a Force Barrier around you, absorbing incoming damage.
**'''Grenades''': Magnetic Grenade, Spike Grenade and Suppressor Grenade.
**'''Jump'''—Lift
**'''Melee''':
***'''Disintegrate''': Another powerful melee attack, which upon killing an enemy, creates a Force Barrier around you, absorbing incoming damage.
**'''Jump''': Lift


*'''[[Sunbreaker]]'''''"Forge the fury of undying suns."'' A {{Icon|Solar}} Solar artillery class focused on strong offense, recovery, and ability buffs. Available in ''[[The Taken King]]''.<ref>[https://www.bungie.net/en/pub/TheTakenKing/Sunbreaker '''Bungie.net''': ''The Taken King: Sunbreaker'']</ref>
*'''[[Sunbreaker]]''': ''"Forge the fury of undying suns."'' A {{Icon|Solar}} Solar artillery class focused on strong offense, recovery, and ability buffs. Available in ''[[The Taken King]]''.<ref>[https://www.bungie.net/en/pub/TheTakenKing/Sunbreaker '''Bungie.net''': ''The Taken King: Sunbreaker'']</ref>
**'''Super'''*'''[[Hammer of Sol]]''': Summon a flaming hammer and wreak destruction down upon your enemies, whether up close and personal or at a distance.
**'''Super''':
**'''Grenades'''—Thermite Grenade, Fusion Grenade, Incendiary Grenade.
***'''Hammer of Sol''': Summon a flaming hammer and wreak destruction down upon your enemies, whether up close and personal or at a distance.
**'''Melee'''—Sunstrike: Ignite your enemies with a heavy solar strike.
***'''Burning Maul''': Summon a flaming cudgel to smdamage nearby targets and slam it to scorch them.
**'''Jump'''—Lift
**'''Grenades''': Thermite Grenade, Fusion Grenade, Incendiary Grenade, Firebolt Grenade, Tripmine Grenade, Healing Grenade, Swarm Grenade, Fusion Grenade.
**'''Melee''':
***'''Sunstrike''': Ignite your enemies with a heavy solar strike.
***'''Hammer Strike''': After sprinting, damage your targets with a hammer.
***'''Throwing Hammer''': Throw your hammer, which can be picked up to regain melee energy.
**'''Jump''': Lift


*'''[[Sentinel]]'''''"Valiant heart, unwavering resolve."'' A {{Icon|Void}} Void class that can be focused for offense or defense.
*'''[[Sentinel]]''': ''"Valiant heart, unwavering resolve."'' A {{Icon|Void}} Void class that can be focused for offense or defense.
**'''Super''''''[[Sentinel Shield]]''': Summon a glowing shield and use it to destroy your enemies however you choose.
**'''Super''':
**'''Grenades'''—Magnetic Grenade, Voidwall Grenade, Suppressor Grenade.
***'''Sentinel Shield''': Summon a glowing shield and use it to destroy your enemies however you choose.
**'''Melee'''—Void Fist: Disintegrate enemies with a Void-charged punch.
***'''Ward of Dawn''': Conjure a Void bubble that supports nearby allies.
**'''Jump'''—Lift
***'''Twilight Arsenal''': Hurl a trio of Void axes that pull in nearby targets and use them as a melee weapon.
**'''Grenades''': Magnetic Grenade, Voidwall Grenade, Suppressor Grenade, Axion Bolt, Scatter Grenade, Void Spike, Vortex Grenade
**'''Melee''':
***'''Void Fist''': Disintegrate enemies with a Void-charged punch.
***'''Shield Throw''': Hurl your Void shield at a target.
***'''Shield Bash''': After sprint, charge at target with a bash and suppress them.
**'''Jump''': Lift


*'''[[Behemoth]]'''''"Particle or planet, it all shatters with enough force."'' A {{Icon|Stasis}} Stasis subclass made available with the release of ''[[Beyond Light]]''.
*'''[[Behemoth]]''': ''"Particle or planet, it all shatters with enough force."'' A {{Icon|Stasis}} Stasis subclass made available with the release of ''[[Beyond Light]]''.
**'''Super''''''[[Glacial Quake]]''': Summon a Stasis Gauntlet to shatter enemies and slam the ground to send fourth walls of ice.
**'''Super'''
**'''Grenades'''—Glacier Grenade, Duskfield Grenade, Coldsnap Grenade.
***'''Glacial Quake''': Summon a Stasis Gauntlet to shatter enemies and slam the ground to send fourth walls of ice.
**'''Melee'''—Shiver Strike: Hold input to leap through the air. Releasing unleashes a powerful dash attack that knocks targets back, slowing and damaging them.
**'''Grenades''': Glacier Grenade, Duskfield Grenade, Coldsnap Grenade.
**'''Jump'''—Lift
**'''Melee''':
***'''Shiver Strike''': Hold input to leap through the air. Releasing unleashes a powerful dash attack that knocks targets back, slowing and damaging them.
**'''Jump''': Lift


*'''[[Berserker]]'''''"The flash of a drawn blade in their eyes, the flash of fury in yours."'' A {{Icon|Strand}} Strand subclass made available with the release of ''[[Lightfall]]''.
*'''[[Berserker]]''': ''"The flash of a drawn blade in their eyes, the flash of fury in yours."'' A {{Icon|Strand}} Strand subclass made available with the release of ''[[Lightfall]]''.
**'''Super''''''[[Bladefury]]''': Create claws out of Strand to suspend and tear at opponents.
**'''Super''':
**'''Grenades'''—Grapple, Threadling Grenade, Shackle Grenade.
***'''Bladefury''': Create claws out of Strand to suspend and tear at opponents.
**'''Melee'''—Frenzied Blade: Unleash claws that severs targets. Can be used up to 3 times.
**'''Grenades''': Grapple, Threadling Grenade, Shackle Grenade.
**'''Jump'''—Lift
**'''Melee''':
***'''Frenzied Blade''': Unleash claws that severs targets. Can be used up to 3 times.
**'''Jump''': Lift


==Titan orders==
==Titan orders==
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