The Templar: Difference between revisions

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==Gameplay==
==Gameplay==
The Templar is the first boss in the Vault of Glass and has arguably the most complex encounter in that it requires players to multi-task and focus what is happening at several locations simultaneously. The boss is re-introduced in the new [[Vault of Glass (Raid)|Vault of Glass]] in [[Destiny 2]] with some changes to it's encounter
The Templar is the first boss in the Vault of Glass and has arguably the most complex encounter in that it requires players to multi-task and focus what is happening at several locations simultaneously. The boss was re-introduced for the reprised [[Vault of Glass (Raid)|Vault of Glass]] in [[Destiny 2]], with its encounter receiving several changes.


===Part 1: Defend the Confluxes===
===Part 1: Defend the Confluxes===
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===[[Destiny 2]] Changes===
===[[Destiny 2]] Changes===
With the return of the [[Vault of Glass (Raid)|Vault of Glass]] raid, the encounter gained new mechanics and some minor changes.  
With the return of the [[Vault of Glass (Raid)|Vault of Glass]] raid, the encounter gained new mechanics and some minor changes.  
The [[Oracle]]s will spawn in an order twice. After showing the correct order twice, the oracles will spawn at the same time, requiring your team to destroy the oracle at the correct order that has been shown. It will repeat 5 times each increasing the number of oracles from 3 to 7. The same thing will happen while fighting the Templar, requiring just 3 oracles to be destroyed in the shown order. When the team got marked because of not destroying or destroying the wrong oracle, the team has to cleanse at the same pool of light. This will not stop even when doing the challenge mode.
The [[Oracle]]s will initially spawn one by one in a random order and cannot be damaged. After doing this twice, the oracles will all spawn at once, requiring your team to destroy the oracles matching the previously-shown order. This will repeat 5 times, with each round of oracles increasing the number spawned (from 3 to 7). This also occurs during the fight with the Templar, with 3 oracles spawning and requiring destruction in a random order (4 during the Templar's enraged phase). When the team gets marked for negation after failure to destroy the proper oracles, the team has to cleanse the debuff at the central pool of Light, as the relic shield will no longer cleanse. Oracles will continue to spawn after a set amount of time even if the Templar's teleports are continually blocked (as with the challenge mode).


===Challenge Mode===
===Challenge Mode===


In The Templar's challenge, The Templar must not be allowed to teleport at all, meaning that The Templar must be defeated in a single damage phase. While in [[Destiny 2]], with the new [[Oracle]]s mechanic introduced, the raid team now not just need to block The Templar's next teleport location, but also need to be destroyed quickly before getting marked by the oracles.
In the Templar's challenge, the Templar must not be allowed to teleport at all, meaning that encounter must be completed within a single damage phase. In [[Destiny 2]], with the changes to the [[Oracle]]s mechanic and cleansing, the team must either destroy oracles again or risk the negation debuff if damage phase takes too long.


==List of appearances==
==List of appearances==
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