The Chaperone: Difference between revisions

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'''The Chaperone''' is an [[Exotic]] [[Shotgun]] available in ''[[The Taken King]]''.<ref>[https://instagram.com/p/60M0-glXO7/ DestinyTheGame on Instagram: The Chaperone]</ref> It is obtained through the [[quest]], [[Jolly Holliday]].
'''The Chaperone''' is an [[Exotic]] [[Shotgun]] available in ''[[The Taken King]]''.<ref>[https://instagram.com/p/60M0-glXO7/ DestinyTheGame on Instagram: The Chaperone]</ref> It is obtained through the [[quest]] [[Jolly Holliday]]. It returns to the second game in [[Forsaken]] via the randomly obtained quest [[Holliday Family History]].


The shotgun is based on the original Chaperone, used by [[Amanda Holliday]]'s mother [[Nora Holliday|Nora]] and buried with her. Holliday had [[Tex Mechanica]] create an updated version of the shotgun in honor of her mother.
The weapon is based on the original Chaperone, used by [[Amanda Holliday]]'s mother [[Nora Holliday|Nora]] and buried with her. Holliday had [[Tex Mechanica]] create an updated version of the shotgun in honor of her mother.


==Grimoire==
==Grimoire==
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==Gameplay==
==Gameplay==
The Chaperone fires a single slug shot and grants an Agility boost when equipped. Precision kills will grant a brief increase to the weapon's Handling, Range, Rate of Fire, and Stability.
The Chaperone fires a large singular slug round instead of shelled shots and provides an Agility boost when equipped. Precision kills will grant a brief increase to the weapon's Handling, Range, Rate of Fire, and Stability; interestingly the precision kills can be done with any weapon for this to activate, it does not have to be done with The Chaperone itself. It is considered a somewhat unpopular weapon in part due to the sheer difficulty of its quest in comparison to its underwhelming situational role, and the fact that the weapon shapes itself to be a precision-oriented shotgun, which is not ideal for most players caught in the heat of a stressful battle where the pellet spread of a regular shotgun can eliminate surrounding enemy units quickly without the need for picky aiming. That aside, it is hard to compare this weapon to other shotguns fairly because it performs very differently; it is of a strange niche. Unlike virtually all other shotguns, it is very accurate, and body hits to enemy units won't kill them outright. In this way, it tends to find better luck in PVP matches where it strikes a fun, unusual balance between a shotgun and a sniper rifle.
 
Note: The trait "The Survivor" refers to the trait "The Roadborn" as "Born on the Road"; this may be a developer oversight
 
===Weapon Perks===
'''Column 0'''
*'''The Chaperone''': This weapon fires a single precision slug. Grants Agility boost.
'''Column 1'''
*'''Linear Compensator'''
**More predictable recoil.
**Slight boosts to range and impact. More recoil.
*'''Accurized Ballistics'''
**More range and impact.
**Increased recoil.
*'''Field Choke'''
**More range and impact.
**Increased recoil.
'''Column 2'''
*'''The Roadborn''': Precision kills briefly grant bonus handling, range and precision damage with this weapon.
'''Column 3'''
*'''Single Point Sling'''
**Switch weapons faster. Move quicker while aiming.
*'''Snapshot'''
**Aiming this weapon is incredibly fast.
*'''Field Scout'''
**Increases carried ammo capacity.
'''Column 4'''
*'''The Survivor''': Three rapid precision kills while Born on the Road is active will return two rounds to the chamber.
 
==Destiny 2==
The weapon returns in Forsaken but now inflicts Kinetic damage instead of Solar damage, and is mounted in the player Guardian's primary slot instead of secondary, though it still requires Special ammunition. It boasts one of, if not the longest range of any shotgun in the game. This combined with its returning precision shot-oriented niche from the first game has led it to become quite a monstrous force in PVP matches, which may remind some people of similarities to [[Universal Remote]]. It still tends to suffer in PVE environments though, as against basic units such as Dregs it is quite overkill, while against a [[Major]] or [[Ultra]], its slow speed and handling hinders its reliability, and the change to Kinetic damage from Solar damage means it is ineffective against enemy units with [[Absorption shield|shields]] unless said shield is destroyed first. And of course, the simplicity of a normal shotgun for most players is high damage for close-range encounters where aiming isn't a top priority, something The Chaperone has trouble performing. One should take care if switching back to a regular shotgun after prolonged use of The Chaperone, as a player may find him/herself trying to shoot at a range that just won't work while re-adjusting to the regular shotgun.
 
Something of note is that the trait "The Roadborn" still increases the weapon's rate of fire for the same duration from the first game; for reasons unknown this is not listed.<ref>https://www.youtube.com/watch?v=BVbivO07cC4</ref>
 
===Weapon Perks===
*'''Intrinsic trait - Precision Slug''': Fires a single-slug precision round.
*'''Hammer-Forged rifling''': Durable ranged barrel.
**Increases range
*'''Accurized Rounds''': This weapon can fire longer distances.
**Increases range
*'''The Roadborn''': Precision kills briefly grant bonus handling, range, and precision damage with this weapon.
*'''Hand-Laid Stock''': This weapon is optimised for recoil control.
**Increases stability
===Weapon Mods===
:'''Guardian Angel''' - Equip this [[Weapon Ornament]] to change the appearance of The Chaperone.
:'''Panama Ravine''' - Equip this [[Weapon Ornament]] to change the appearance of The Chaperone.
:'''Ain't My First Rodeo''' - Equip this [[Weapon Ornament]] to change the appearance of The Chaperone.


==Trivia==
==Trivia==
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