6,805
edits
(→Notable members: Removed season of the deep spoilers, courtesy of TheTrueSorrowMaker.) Tag: Mobile edit |
(added gameplay section) |
||
Line 7: | Line 7: | ||
|image=[[File:Baurisk.jpg|320px]] | |image=[[File:Baurisk.jpg|320px]] | ||
|species= [[Taken]] | |species= [[Taken]] | ||
|faction= [[Savathûn's Brood]]<br>[[Xivu Arath's Horde]] | |faction= [[Savathûn's Brood]] <br> [[Xivu Arath's Horde]] | ||
|class= [[Incendior]] | |class= [[Incendior]] | ||
|weapon= [[Cabal Magma Launcher]] | |weapon= Taken [[Cabal Magma Launcher]] | ||
|ability= Summon | |ability= Summon Taken <br> High Durability <br> Rapid Movement <br> Limited Flight <br> Quake <br> Immunity Shield <br> [[Void]] Fireball <br> Burning Effect | ||
}} | }} | ||
The '''Taken Incendior''' is | The '''Taken Incendior''' is the [[Taken]] version of the [[Cabal]] [[Incendior]] units that were brought into the [[Sol System]] by the [[Red Legion]]. | ||
==Gameplay== | |||
Taken Incendiors still wield the [[Cabal Magma Launcher]], which deals [[Solar]] damage like those wielded by their normal counterparts. However, they are no longer capable of unleashing Concussion Blasts, and can instead charge their weapons to fire a [[Void]] fireball at long range, which leaves a pool of damaging flames on the impact point. Their fuel tanks, which use the design of the [[Blood Guard Incendior]], remain an additional weak spot. Thus far, all Taken Incendiors encountered have been [[Ultra]]s, giving them high durability, immunity to movement-altering effects, and the ability to stomp the ground for area-of-effect melee attacks. | |||
==Notable members== | ==Notable members== |
edits