Succession

From Destinypedia, the Destiny wiki

Succession
SuccessionDSC.jpg
Production overview

Rarity class:

Legendary

Weapon type:

Sniper Rifle

Intrinsic frame:

Aggressive

Min-max impact:

90

Min-max stability:

23

Min-max handling:

30

Min-max magazine:

3

Specifications

Ammunition type:

Special ammo

Rate of fire:

72 RPM

Damage:

Kinetic

Effective range:

76

Hidden stats

Aim assistance:

48

Inventory size:

50

Zoom:

50

Recoil:

80

Bounce intensity:

20

Service history

In service:

Yes

Affiliation:

Guardian,Clovis Bray (corporation)

 

"A single word is etched inside the barrel: "Sylvie-1"."
— Weapon description

Succession is a Legendary Sniper Rifle that can be acquired from the Replication encounter (2nd of 4) in the Deep Stone Crypt Raid. This weapon also has a chance to drop from opening the Replication Spoils chest, and defeating Taniks, the Abomination has a chance to drop this weapon.

Perks[edit]

  • Aggressive Frame: High damage, high recoil.
  • Columnn 1:

Fluted Barrel - +5 Stability, +15 Handling Arrowhead brake - +10 Handling, +30 recoil control Corkscrew Rifling - +5 Range, +5 Stability, +5 Handling Chambered Compensator - +10 Stability, -5 Handling, +10 recoil control Extended Barrel - +10 Range, -10 Handling, +10 recoil Full Bore - +15 Range, -10 Stability, -5 Handling Hammer-forged Rifling - +10 Range Polygonal Rifling - +10 Stability Smallbore - +7 Range and Stability

  • Column 2:

Tactical Mag - +5 Stability, +10 reload speed, +10 magazine Extended Mag - -20 reload speed, +30 magazine Accurized Rounds - +10 Range Steady Rounds - -5 Range, +15 Stability Alloy Mag - +15 reload *when magazine is empty*

  • Column 3

Lead from Gold - Picking up heavy ammo also grants ammo to this weapon. Reconstruction - This weapon slowly reloads itself, up to double magazine capacity. Moving Target - Bonus movement speed and aim assist when aiming down sights. Killing Wind - Final blows increase increased mobility, range, and handling for a short duration. Slideways - Sliding partially reloads the magazine and temporarily boosts handling and stability. No Distractions - Aiming this weapon for a short period reducing incoming flinch.

  • Column 4

Vorpal Weapon - This weapon does extra damage against bosses, vehicles, and Guardians with an active Super. Thresh - Killing combatants generates a small amount of Super energy. Recombination - Elemental final blows increase the damage of this weapon's next shot. Stacks x10. Snapshot Sights - Aim down sights much faster. Osmosis Using your grenade ability changes this weapon's damage type to match your light0based subclass until stowed. Rampage - Final blows temporarily increase damage. Stacks x3.

List of appearances[edit]

References[edit]