OmgHAX!'s board

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posted 6 years ago
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Hey, welcome back!

posted 7 years ago
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You've been all over the place! Wow, it's admirable how much you know about destiny, that's so cool!

posted 7 years ago
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Hello, OmgHAX, i am Arcmind, as i was looking at your wiki page, it made me think about my Video Game, (I am an aspiring Game Dev working on a game called Pyramidion), and after reading what you said about the destiny story progression, I was wondering, if i am not bothering you, if you could please take a look at an entry to my plot timeline and tell me what you think? I hope to one day release this game, and i would hope to please people like yourself, and i can think of no better way to do so than to actually ask one. Either way, if you read this, thank you for your time. Have a good one! :)


posted 8 years ago
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I read your theory on The Taken King & I must admit I hadn't considered the Cabal angle. There's a theory on Reddit that the name refers to the Hive's attempts to seize control of one of our old Warminds; specifically that, after we prevented them from getting hold of Rasputin, they set their sights on Mars & are now going after Charlemagne... Personally, I'm not certain if Charlemagne wasn't relegated to the cutting room floor along with Tigerman, but it'd be a cool way to bring him back in. Most of the evidence appears to point to Oryx as the "King" in question, but that seems too obvious a choice to me.

posted 9 years ago
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I agree with your assessment of the story as well. I think Bungie jumped, feet first, into uncharted waters with this new franchise, story-wise. With the Halo & Marathon series, it was a lot easier because the stories for each of those games were based on the perspective of a single protagonist whose actions drove the main plot and narrative forward. The overall backstory was filled in through the novels, comics & supplemental materials as well as in-game lore. With Destiny, the plot & narrative were developed without a single protagonist, which immediately cuts it off from the Campbellian "Hero's Journey" that is typically at the heart of such stories. Add to that the fact that they continue to utilize other familiar literary devices and elements which rely on such Monomythic staples and you can easily see the jarring effects for yourself. Blending a shooter with an MMO & RPG is proving to be not only a technical challenge, but a literary one as well, because of the clash in styles applied to each. The shooter & RPG genres use a protagonist-driven story structure, whereas the MMO relies more on background, lore and narrative to draw the player into what is already going on.

When one also considers the fact that Bungie has crafted this story to play out over a 10-year period, unlike their previous games in which the story developed with each successive release, with background & history being fleshed out in the novels, etc, and you can see how they may have painted themselves into a corner. I doubt they envisioned a 10-year story arc when they first set to work on Halo: CE back in the '90s. I also doubt that, when the game was released in 2001, they already had envisioned the Chief, on ice, floating toward a mysterious Forerunner planet in the ass-end of the FUD.

With Destiny, they already had a story set up. Then they had to scrap huge chunks of it & start over. On top of that, they have to stretch it out over a 10-year release schedule. It's almost the exact opposite of how they usually operate, so there is a LOT of stumbling happening, & it's the story that has suffered. Hopefully they can get their act together with the first Comet and get the story on track. They've introduced a ton of PvP and PvE activities to keep people occupied until the next updates, but that won't carry them for 10 years. Eventually, they're going to have to get the narrative moving again if they want to retain players. Sorry for being long-winded.

posted 9 years ago
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"The Nine

The only information we have on the Nine is Legends two. Each origin seems to contradict each other; but I don't think that is the case. Notice that there are nine origins. I suspect that the Nine refers not to the number of its members, so much as the nine origins of its members. I believe that all these things are true simultaneously, as I believe the Nine and the Jovains to be some kind of amalgam creature. Xur implies, when he says "some of this body's cells originated on this world", that he himself is some kind of composite creature. This explains how the nine can simultaneously be human, awoken, warmind, and leviathan, and so on."

Bingo. Agree 100%. I believe Xur was a corpse reanimated by the Nine, using a blend of technologies and abilities from each one to create this composite being. While the body itself (or, more likely, one of its ancestors) may have originated on Earth, most of what now animates it did not.

posted 9 years ago
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How do you do the Urzok bounty? Do you know?

posted 9 years ago
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hey um how do i change my personal wiki

posted 9 years ago
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is my stuff wrong?

posted 9 years ago
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Hey, I had a suggestion for the Jovians page. Maybe add an image of Xur and just add some text below it saying "Xur, the currently only known Jovian"

posted 9 years ago
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It would be helpful to find some Grimoire card data and image from here. [1]

posted 9 years ago
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Thanks for the image list. I'll mention it on the weapons page too. However, for stuff like this, you're probably better off taking it to other users as well (e.g. Portlemontage). Time's quite limited for me right now I'm afraid.