Sever: Difference between revisions

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{{Quote|Forgiveness? You share meals with [[Fallen]] behind your walls. After what they took!|[[Nightmare of Safiyah]]}}
{{Quote|Forgiveness? You share meals with [[Fallen]] behind your walls. After what they took!|[[Nightmare of Safiyah]]}}


'''Sever: Grief''' and '''Sever: Forgiveness''' follows Commander Zavala as he tackles his nightmares, the [[Nightmare of Safiyah]] and the [[Nightmare of Kethiks, Grief Unforgiven]]. During the events of Sever: Grief, it is revealed to the player that Commander Zavala's Nightmares are built upon guilt regarding the death of his son [[Hakim]] as he feels that he was directly responsible for Hakim's death at the hands of [[Kethiks, the Yet-Proven]]. It is further revealed that this guilt also extended to [[Guardian]]s under his command and his wavering devotion to the [[Traveler]]. Due to this guilt, he fails the first severance ritual but returns to the Leviathan in '''Sever: Forgiveness'''. He manages to overcome the Nightmare of Safiyah by forgiving himself for Hakim's death. When he mentions his thoughts of the Traveler, the now Memory of Safiyah urges him to rest instead.  
'''Sever: Grief''' and '''Sever: Forgiveness''' follows Commander Zavala as he tackles his nightmares, the [[Nightmare of Safiyah]] and the [[Nightmare of Kethiks, Grief Unforgiven]]. During the events of Sever: Grief, it is revealed to the player that Commander Zavala's Nightmares are built upon guilt regarding the death of his son [[Hakim]] as he feels that he was directly responsible for Hakim's death at the hands of [[Kethiks, the Yet-Proven]]. It is further revealed that this guilt also extended to [[Guardian]]s under his command and his wavering devotion to the [[Traveler]]. Due to this guilt, he fails the first severance ritual but returns to the Leviathan in '''Sever: Forgiveness'''. He manages to overcome the Nightmare of Safiyah by forgiving himself for Hakim's death. When he mentions his thoughts of the Traveler, the now Memory of Safiyah urges him to rest instead.


These two Sever missions have different beginnings. In '''Sever: Grief''', the player spawns in near the underbelly of the [[Royal Gardens]] and will make their way forwards and find their way blocked by a current of Arc energy that covers the next room that will kill them if they step into it. The way forwards is behind the player and after making their way through the corridor will find themselves in a garden filled with plants in large pots that is guarded by a small group of Scorn and [[War Beast]]s. Pressing onward, the player will find a place to place a Ritual Amplifier which will open the door forwards. The player will find themselves back at the room covered in Arc energy with a small pod of Egregore and door blocked by Darkness energy. Destroying the pod while standing near it will allow the player to pass through the door and find a large Wrench at the end of the hall. A small group of Scorn will spawn when the Wrench is picked up. The player will then take the wrench up into the pipes that hang over the Arc energy room and navigate their way back to where the Egregore pod is. They can interact with a node with the Wrench in hand to disable the Arc energy field. The player can then walk through the room and interact with a console to move forwards.
In '''Sever: Forgiveness''', the arc energy field is disabled. However, the console used to move on will be deactivated. The player will have to make their way over to the Wrench once more to carry it over to a node that will reactivate the console. There are small groups of Scorn within the rooms that will attempt to impede progress. Once the player has made their way past the console, they will encounter a room that is filled with Scorn and Cabal. Clearing this room will cause more Scorn and Cabal to spawn once the room is cleared. When all the Scorn and Cabal have been killed, there will be another spot to plant a ritual amplifier before moving upwards to meet up with Commander Zavala and the Nightmare of Safiyah. Zavala and his nightmare will have some dialogue before the doors open, revealing another place to plant a Ritual Amplifier. Moving on, the player will find themselves in a cylindrical room with a Egregore pod and a tunnel blocked by Darkness energy. Crawling through the tunnel will lead to a drop into the confrontation with the Nightmare of Kethiks.
After some dialogue between Zavala and Safiyah, the player can begin the ritual. Kethiks will spawn in with waves of [[Fallen]] to support it. Dealing one-third of its health will cause it to go immune and disappear. More Scorn and Fallen will spawn in and once enough enemies are defeated, Kethiks will reappear. This mechanic will repeat once more when the next third of its health is dealt.


===Sever: Rage / Sever: Resolve===
===Sever: Rage / Sever: Resolve===
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