Root of Nightmares: Difference between revisions

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==Unique Enemies==
==Unique Enemies==
==Rewards==
==Rewards==
===Weapons<ref>https://archive.destiny.report/root-of-nightmares</ref>===
===Weapons===
*'''Exotic Shotgun'''
*'''[[Conditional Finality]]''' - Exotic [[Shotgun]]
** [[Conditional Finality]] - Double-Barrel [[Shotgun]] that fires [[Stasis]] and [[Solar]] shots.
*[[Rufus's Fury]] - Legendary [[Auto Rifle]]  
 
*[[Mykel's Reverence]] - Legendary [[Sidearm]]  
*'''Kinetic Weapons'''
*[[Nessa's Oblation]] - Legendary Shotgun  
**[[Rufus's Fury]] - [[Strand]] [[Auto Rifle]]  
*[[Acasia's Dejection]] - Legendary [[Trace Rifle]]  
**[[Mykel's Reverence]] - Strand [[Sidearm]]  
*[[Koraxis's Distress]] - Legendary Heavy [[Grenade Launcher]]
 
*[[Briar's Contempt]] - Legendary [[Linear Fusion Rifle]]
*'''Special Weapons'''
**[[Nessa's Oblation]] - [[Void]] Shotgun  
**[[Acasia's Dejection]] - Solar [[Trace Rifle]]  
 
*'''Heavy Weapons'''
**[[Koraxis's Distress]] - Strand [[Grenade Launcher]]
**[[Briar's Contempt]] - Solar [[Linear Fusion Rifle]]


===Armor===
===Armor===
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===Other rewards===
===Other rewards===
'''Raid Armor Mods'''
*'''Raid Armor Mods'''
* Chill Out - Defeating a combatant with a Stasis weapon spawns a Stasis crystal. Must have a Stasis subclass equipped.
**Chill Out - Defeating a combatant with a Stasis weapon spawns a Stasis crystal. Must have a Stasis subclass equipped.
* Precise Jolts - Rapid precision hits with Arc weapons jolt the target. Must have an Arc subclass equipped.  
**Precise Jolts - Rapid precision hits with Arc weapons jolt the target. Must have an Arc subclass equipped.  
* Volatile Volleys - Defeating powerful combatants with a Void weapon gives your Void weapons Volatile Rounds. Must have a Void subclass equipped.
**Volatile Volleys - Defeating powerful combatants with a Void weapon gives your Void weapons Volatile Rounds. Must have a Void subclass equipped.
* Radiant Heat - Powerful combatant final blows with Solar weapons grants Radiant. Must have a Solar subclass equipped.
**Radiant Heat - Powerful combatant final blows with Solar weapons grants Radiant. Must have a Solar subclass equipped.
* Tangled Up - Defeating a combatant with a Strand weapon spawns a Tangle. Must have a Strand subclass equipped.
**Tangled Up - Defeating a combatant with a Strand weapon spawns a Tangle. Must have a Strand subclass equipped.
* Cabal Extinguisher - When an ally gains Flux of Darkness or Field of Light, deal increased weapon damage to Cabal combatants for a short time.  
**Cabal Extinguisher - When an ally gains Flux of Darkness or Field of Light, deal increased weapon damage to Cabal combatants for a short time.  
* Release Recover - When you lose Flux of Darkness or Field of Light, begin recovering health.
**Release Recover - When you lose Flux of Darkness or Field of Light, begin recovering health.
* Focused Darkness - When you have Flux of Darkness, gain increased ability damage and mobility.
**Focused Darkness - When you have Flux of Darkness, gain increased ability damage and mobility.
* Focused Light - When you have Field of Light, gain increased weapon damage and resilience.
**Focused Light - When you have Field of Light, gain increased weapon damage and resilience.
'''Inspiral''' Lore Book
*'''Inspiral''' Lore Book


==Transcript==
==Transcript==
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