Root of Nightmares: Difference between revisions
added links to subclasses in raid mods
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===Other rewards=== | ===Other rewards=== | ||
*'''Raid Armor Mods''' | *'''Raid Armor Mods''' | ||
**Chill Out - Defeating a combatant with a Stasis weapon spawns a Stasis crystal. Must have a Stasis subclass equipped. | **Chill Out - Defeating a combatant with a [[Stasis]] weapon spawns a Stasis crystal. Must have a Stasis subclass equipped. | ||
**Precise Jolts - Rapid precision hits with Arc weapons jolt the target. Must have an Arc subclass equipped. | **Precise Jolts - Rapid precision hits with [[Arc]] weapons jolt the target. Must have an Arc subclass equipped. | ||
**Volatile Volleys - Defeating powerful combatants with a Void weapon gives your Void weapons Volatile Rounds. Must have a Void subclass equipped. | **Volatile Volleys - Defeating powerful combatants with a Void weapon gives your [[Void]] weapons Volatile Rounds. Must have a Void subclass equipped. | ||
**Radiant Heat - Powerful combatant final blows with Solar weapons grants Radiant. Must have a Solar subclass equipped. | **Radiant Heat - Powerful combatant final blows with [[Solar]] weapons grants Radiant. Must have a Solar subclass equipped. | ||
**Tangled Up - Defeating a combatant with a Strand weapon spawns a Tangle. Must have a Strand subclass equipped. | **Tangled Up - Defeating a combatant with a [[Strand]] weapon spawns a Tangle. Must have a Strand subclass equipped. | ||
**Cabal Extinguisher - When an ally gains Flux of Darkness or Field of Light, deal increased weapon damage to Cabal combatants for a short time. | **Cabal Extinguisher - When an ally gains Flux of Darkness or Field of Light, deal increased weapon damage to Cabal combatants for a short time. | ||
**Release Recover - When you lose Flux of Darkness or Field of Light, begin recovering health. | **Release Recover - When you lose Flux of Darkness or Field of Light, begin recovering health. |