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{{Weapon infobox | {{Weapon infobox | ||
|image= [[File:Problem78FNoUI.jpg]] | |image= [[File:Problem78FNoUI.jpg|300px]] | ||
|manufacturer= | |manufacturer= | ||
|style= | |style= | ||
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==Perks== | ==Perks== | ||
===Column 1=== | |||
*'''SteadyHand IS''': Stable sight, optimized for excellent recoil control. | |||
*'''QuickDraw IS''': Agile sight, lightning-fast handling. | |||
*'''SureShot IS''': Snapshot sight, excellent handling, superb target acquisition. | |||
*'''Red Dot-OES''': Agile sight, for smooth engagement in close quarters. | |||
*'''Red Dot-ORS''': Acquirized sight, for precise fire. | |||
*'''Red Dot-OAS''': Snapshot sight, enhanced target acquisition. | |||
*'''Red Dot-ORS1''': Precision sight, highest zoom in class, enhanced range. | |||
*'''Red Dot-ORES''': Flexible sight, enhances handling, range, and recoil control. | |||
*'''Focus Lens FLS2''': Agile scope, modest zoom, light and snappy. | |||
*'''Ranged Lense RLS3''': Mid-range scope, good effective range and recoil control, heavy and slow. | |||
===Column 2=== | |||
*'''Cascade''': Melee kills automatically reload a portion of this weapon's magazine. | |||
*'''Counterbalance''': This weapon has increased stability. | |||
*'''Focused Fire''': When zoomed this weapon fires slower, but causes additional damage. | |||
*'''Hip Fire''': This weapon has bonus accuracy when firing from the hip. | |||
*'''Glass Half Full''': The bottom half of each magazine causes additional damage. | |||
*'''Grenadier''': Kills with this weapon reduce the cooldown of your grenade. | |||
*'''Unflinching''': It is easier to aim under fire using this weapon. | |||
*'''Feeding Frenzy''': Kills with this weapon increase reload speed for a short time. | |||
*'''Life Support''': Recovering from near death grants additional ammo and briefly increases reload speed. | |||
*'''Rangefinder''': Aiming this weapon increases its effective range. | |||
*'''Reactive Reload''': Reloading this weapon after a kill grants a damage bonus for a short time. | |||
*'''Spray and Play''': Increases the reload speed of this weapon when its mag is empty. | |||
*'''Persistence''': This weapon grows more accurate the longer it is fired. | |||
*'''Take a Knee''': Crouching grants improved accuracy and stability, as well as reduced aim time, and flinch-under-fire. | |||
===Column 3=== | |||
*'''Upgrade Damage''': Increases Attack Power, allowing this weapon to cause more damage. | |||
===Column 4=== | |||
*'''Lightweight''': When held, this weapon grants +2 character Agility. | |||
*'''Fitted Stock''': Increases weapon stability. | |||
*'''Skip Rounds''': Ceramic-jacketed rounds ricochet on hard surfaces, their extreme density lets you carry more rounds in reserve, added mass slows down weapon handling. | |||
*'''Snapshot''': Aiming this weapon is incredibly fast. | |||
*'''Hand Loaded''': his weapon is effective at an extended range. | |||
*'''Single Point Slug''': Switch weapons faster. Move quicker while aiming. | |||
===Column 5=== | |||
*'''Upgrade Damage''': Increases Attack Power, allowing this weapon to cause more damage. | |||
==List of appearances== | ==List of appearances== |
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