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(→List of appearances: added appearences) |
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|Height= N/A | |Height= N/A | ||
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|Weapon(s)= [[Line Rifle]] | |Weapon(s)= [[Line Rifle]] {{c|common}} <br> [[Slap Grenade]]s <br> [[Slap Rifle]] {{c|rare}} <br> [[Torch Hammer]] {{c|rare}} <br> [[Vex Laser Rifle]] (rare) | ||
|Abilities= Teleportation <br> Burning Shield <br> | |Abilities= Rapid Movement <br> Teleportation <br> Burning Shield <br> Health Regeneration <br> Vex Melee <br> Berserk Mode | ||
}} | }} | ||
The '''Hobgoblin''' is a [[Vex]] unit specialized for sniping.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Enemies/Vex#Hobgoblin|Hobgoblin]]''</ref> | The '''Hobgoblin''' is a [[Vex]] unit specialized for sniping.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Enemies/Vex#Hobgoblin|Hobgoblin]]''</ref> | ||
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==Gameplay== | ==Gameplay== | ||
When attacked, Hobgoblins often seal themselves in stasis within an impenetrable shield | When attacked, Hobgoblins often seal themselves in stasis within an impenetrable shield, rendering them completely immune to all forms of damage, and allowing them to regenerate a good amount of their health. Guardians who step into this shield are inflicted with the "Burning" debuff until they withdraw. Occasionally, Hobgoblins make use of [[Slap Grenade]]s to force players out of cover and push them back.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: Playstation 4, Activision Blizzard''</ref> These Slap Grenades do [[Void]] damage, and the Hobgoblin's Line Rifles do [[Solar]] damage. A decapitated Hobgoblin will fire faster, but less accurately, and will also be unable to use its Burning Shield. | ||
In [[Destiny 2]], they largely remain the same, save for sporting two tails, and a glow that signifies that their shields are charged. Their shields also restore a significant portion of their health. Unlike some other long-range enemies, such as [[Adherent]]s and [[Cabal Headhunter]]-equipped [[Psion]]s, Hobgoblins will lead their shots based on the movement of their target when they fire their weapon, making it slightly harder to dodge their shots. Players can abruptly change their movement direction when hearing a Hobgoblin fire to avoid being hit. Weapons with [[Champion|Anti-Barrier]] perks can damage Hobgoblins in their Shield. | In [[Destiny 2]], they largely remain the same, save for sporting two tails, and a glow that signifies that their shields are charged. Their shields also restore a significant portion of their health. Unlike some other long-range enemies, such as [[Adherent]]s and [[Cabal Headhunter]]-equipped [[Psion]]s, Hobgoblins will lead their shots based on the movement of their target when they fire their weapon, making it slightly harder to dodge their shots. Players can abruptly change their movement direction when hearing a Hobgoblin fire to avoid being hit. Weapons with [[Champion|Anti-Barrier]] perks can damage Hobgoblins in their Shield. |
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