Hard Light: Difference between revisions

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|manufacturer= [[Omolon]]
|manufacturer= [[Omolon]]
|class= ''[[Exotic]]''
|class= ''[[Exotic]]''
|type= [[Auto rifle]]
|type= [[Auto Rifle]]
|level= 50
|level= 50
|accuracy= 100
|accuracy= 100
|stability= 82 (100 with completed [[catalyst]])
|stability= 82 (100 with completed [[Exotic Catalyst|catalyst]])  
|handling= 79
|handling= 79
|magazine= 40
|magazine= 40
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|mode=  Automatic
|mode=  Automatic
|rate= 600 RPM
|rate= 600 RPM
|damage= Kinetic (Destiny 1) <br /> Energy (Destiny 2)
|damage={{Icon|Kinetic}} Kinetic {{c|D1}} <br> {{Icon|Solar}} Solar {{c|D2, Solar mode}} <br> {{Icon|Arc}} Arc {{c|D2, Arc mode}} <br> {{Icon|Void}} Void {{c|D2, Void mode}}
|range= 46
|range= 46
|impact= 21
|impact= 21
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==Lore Tab==
==Lore Tab==
'''IONIZED POLYMER SYNBALLISTIC ATTACK PLATFORM. THE SYSTEM'S LETHALITY IS DYNAMICALLY ROBUST ACROSS TACTICAL SPACES.'''<br/>
'''IONIZED POLYMER SYNBALLISTIC ATTACK PLATFORM. THE SYSTEM'S LETHALITY IS DYNAMICALLY ROBUST ACROSS TACTICAL SPACES.'''<br/>
Today, we're introducing three revolutionary products.
Today, we're introducing three revolutionary products.
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But there is one more thing.
But there is one more thing.


== Gameplay==
==Destiny 1==


===Year One===
===Year One===
The weapon upgrades to having rounds fired that over-penetrate targets and ricochet on hard surfaces and the bottom half of each mag causes more damage.
The weapon upgrades to having rounds fired that over-penetrate targets and ricochet on hard surfaces and the bottom half of each mag causes more damage.


===Year Two===
===Year Two===
In addition to over-penetration and ricocheting rounds, this weapon also no longer suffers from damage falloff.
In addition to over-penetration and ricocheting rounds, this weapon also no longer suffers from damage falloff.


===Destiny 2===
==Destiny 2==
 
Hard Light returns as an [[Energy Weapon]] with its main perk Volatile Light intact, with an additional perk that allows the user to switch between Arc, Solar, and Void damage. It saw extensive use in Season of the Worthy, resulting in a nerf to ricochet bullet damage in PVP modes. This nerf also added slight damage falloff.<ref>[https://www.bungie.net/en/Explore/Detail/News/48981 '''Bungie.net''' - '''DESTINY 2 HOTFIX 2.8.1.1''']</ref>
Hard Light returns as an [[Energy Weapon]] with its main perk Volatile Light intact, with an additional perk that allows the user to switch between Arc, Solar, and Void damage. It saw extensive use in Season of the Worthy, resulting in a nerf to ricochet bullet damage in PVP modes. This nerf also added slight damage falloff.<ref>[https://www.bungie.net/en/Explore/Detail/News/48981 '''Bungie.net''' - '''DESTINY 2 HOTFIX 2.8.1.1''']</ref>


====Weapon mods====
====Weapon mods====
'''Future is Chrome''' - Equip this [[Weapon Ornament]] to change the appearance of Hard Light.
*'''Future is Chrome''' - Equip this [[Weapon Ornament]] to change the appearance of Hard Light.


====Weapon perks====
*'''Lethal System''' - Equip this [[Weapon Ornament]] to change the appearance of Hard Light.
*'''Volatile Light''' - Rounds fired from this weapon have no damage falloff, overpenatrate targets, and ricochet off hard surfaces. Projectile damage increases after bounce.
 
*'''Foundational Structure''' - Equip this [[Weapon Ornament]] to change the appearance of Hard Light.
 
*'''Brumal Dawn''' - Equip this [[Weapon Ornament]] to change the appearance of Hard Light.
 
====Weapon Traits====
*'''Volatile Light''' - Rounds fired from this weapon have reduced damage falloff, overpenatrate targets, and ricochet off hard surfaces. Projectile damage increases after bounce.
*'''Polygonal Rifling''' - Barrel optimized for recoil reduction. Increases stability.
*'''Polygonal Rifling''' - Barrel optimized for recoil reduction. Increases stability.
*'''Alloy Magazine''' - Faster reloads when the magazine is empty.
*'''Alloy Magazine''' - Faster reloads when the magazine is empty.
*'''The Fundamentals''' - Holding reload button changes this weapon's damage type, cycling between Solar, Arc, and Void.
*'''The Fundamentals''' - Holding reload button changes this weapon's damage type, cycling between Solar, Arc, and Void.
*'''Composite Stock''' - This weapon has a versatile, dual-purpose stock. Increases stability and handling speed.
*'''Composite Stock''' - This weapon has a versatile, dual-purpose stock. Increases stability and handling speed.
===Catalyst===
The catalyst for Hard Light can be obtained as a random drop from Nightfall completions.
To complete the catalyst, the following objectives must be met:
*'''Defeat 1000 enemies with Hard Light'''
Once completed, the catalyst provides the following bonuses to Hard Light:
*'''+25 Stability'''


==Trivia==
==Trivia==
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<gallery>
<gallery>
File:Destiny-HardLight-AutoRifle-ConceptWP.jpg|Wallpaper concept art of the Hard Light.
File:Destiny-HardLight-AutoRifle-ConceptWP.jpg|Wallpaper concept art of the Hard Light.
File:Destiny-HardLight-AutoRifle-SideConcept.png|Extraction of the Hard Light. Note the name of the manufaturer on the magazine.
File:Destiny-HardLight-AutoRifle-SideConcept.png|Extraction of the Hard Light. Note the name of the manufacturer on the magazine.
File:Destiny2-HardLightAutoRifle-NoOverlay.jpg|
File:Destiny2-HardLightAutoRifle-NoOverlay.jpg|
File:Destiny2-HardLightAutoRifle-TheFutureIsChrome-Ornament.jpg|The Future Is Chrome ornament.
File:Destiny2-HardLightAutoRifle-TheFutureIsChrome-Ornament.jpg|The Future Is Chrome ornament.
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<references/>
<references/>


{{Primaries}}
{{Primary weapons|Y1}}
{{Exotic weapons}}
{{Exotic weapons}}
{{Exotic weapons D2}}
[[Category:Weapons]]
[[Category:Weapons]]
[[Category:Exotic weapons]]
[[Category:Exotic weapons]]
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