Grenade: Difference between revisions

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==Gameplay==
==Gameplay==
===Guardians===
===Guardians===
Grenades are one of the three core aspects of a Guardian's [[Class]] and [[Subclass]], alongside [[Super]] and [[Melee]] abilities. Grenades are normally thrown a certain distance, and detonate upon hitting the ground or a foe, usually inflicting [[Elemental damage]] in an explosion, and often applying other effects, depending on the Subclass. In ''[[Destiny]]'', Grenades were restricted per Class, with one shared, but in current ''[[Destiny 2]]'', all Grenades are shared across Classes.
Grenades are one of the three core aspects of a Guardian's [[Class]] and [[Subclass]], alongside [[Super]] and [[Melee]] abilities. Grenades are normally thrown a certain distance, and detonate upon hitting the ground or a foe, usually inflicting [[Elemental damage]] in an explosion, and often applying other effects, depending on the subclass. In ''[[Destiny]]'', grenades were restricted per class, with one shared, but in current ''[[Destiny 2]]'', all grenades are shared across classes.


Grenade cooldowns are modified by Discipline. The effects of Grenades can be further modified by passive abilities, Aspects and Fragments. Several [[Mod]]s and [[Exotic]]s also alter or benefit from Grenades.
Grenade cooldowns are modified by Discipline. The effects of grenades can be further modified by passive abilities, Aspects and Fragments and [[Exotic]]s. Examples that only affect one type of grenade are found on that grenade's page.
[[File:Solarflare01.jpg|thumb|right|300px|A Solar Grenade in action]]
[[File:Solarflare01.jpg|thumb|300px|A Solar Grenade in action]]
====[[Solar]] Grenades====
===={{Icon|Solar}} [[Solar]] Grenades====
*'''[[Solar Grenade]]''': A grenade that creates a flare of Solar Light which continually damages and '''scorches''' targets trapped inside.
*'''[[Solar Grenade]]''': A grenade that creates a flare of Solar Light which continually damages and '''scorches''' targets trapped inside.
*'''[[Firebolt Grenade]]''': A grenade that unleashes bolts of damaging Solar Light at nearby targets and slightly '''scorches''' them.
*'''[[Firebolt Grenade]]''': A grenade that unleashes bolts of damaging Solar Light at nearby targets and slightly '''scorches''' them.
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*'''[[Tripmine Grenade]]''': An explosive grenade that sticks to surfaces and detonates when enemies pass through its laser trigger, dealing damage and moderately '''scorching''' them.
*'''[[Tripmine Grenade]]''': An explosive grenade that sticks to surfaces and detonates when enemies pass through its laser trigger, dealing damage and moderately '''scorching''' them.
*'''[[Healing Grenade]]''': A grenade that '''cures''' allies on impact and creates an Orb of benevolent Solar Light, granting '''restoration''' to allies when picked up.
*'''[[Healing Grenade]]''': A grenade that '''cures''' allies on impact and creates an Orb of benevolent Solar Light, granting '''restoration''' to allies when picked up.
;Alterations and Interactions
*The Gunpowder Gamble [[Gunslinger]] Aspect makes Solar final blows load a Solar explosive that can be thrown and shot in midair for an '''ignition'''.
*The Heat Rises [[Dawnblade]] Aspect allows the player to consume their grenade to gain a small amount of '''cure''' and the Heat Rises buff, which increases their aerial prowess.
*The Ember of Blistering Fragment makes defeating targets with '''ignitions''' grant grenade energy.
*The Ember of Resolve Fragment makes grenade final blows '''cure''' you.
*Solar grenade final blows grant the maximum amount of Firewalker stacks for [[The Path of Burning Steps]] Exotic Armor.


====[[Arc]] Grenades====
===={{Icon|Arc}} [[Arc]] Grenades====
*'''[[Skip grenade]]''': A grenade which splits on impact, creating multiple projectiles which seek targets.
*'''[[Skip Grenade]]''': A grenade which splits on impact, creating multiple projectiles which seek targets.
*'''[[Flux Grenade]]''': An explosive grenade that attaches to targets.
*'''[[Flux Grenade]]''': An explosive grenade that attaches to targets.
*'''[[Arcbolt Grenade]]''': A grenade that chains bolts of lightning to nearby targets.
*'''[[Arcbolt Grenade]]''': A grenade that chains bolts of lightning to nearby targets.
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*'''[[Flashbang Grenade]]''': An explosive grenade that damages and '''blinds''' nearby targets.
*'''[[Flashbang Grenade]]''': An explosive grenade that damages and '''blinds''' nearby targets.
*'''[[Lightning Grenade]]''': A grenade that sticks to any surface and emits bolts of lightning.
*'''[[Lightning Grenade]]''': A grenade that sticks to any surface and emits bolts of lightning.
;Alterations and Interactions
*The Spark of Magnitude Fragment makes lingering Arc grenades (Lightning Grenade, Pulse Grenade, and Storm Grenade) have extended duration.
*The Spark of Shock  Fragment makes grenades '''jolt''' targets.
*The [[Getaway Artist]] Exotic [[Armor]] allows a [[Stormcaller]] to consume their grenade to gain an improved Arc Soul.


====[[Void]] Grenades====
===={{Icon|Void}} [[Void]] Grenades====
*'''[[Axion Bolt]]''': A bolt of Void Light that forks on impact into smaller bolts that seek out targets.
*'''[[Axion Bolt]]''': A bolt of Void Light that forks on impact into smaller bolts that seek out targets.
*'''[[Magnetic Grenade]]''': A grenade that attaches to targets and explodes twice.
*'''[[Magnetic Grenade]]''': A grenade that attaches to targets and explodes twice.
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*'''[[Void Wall]]''': A grenade that creates a horizontal wall of burning Void Light.
*'''[[Void Wall]]''': A grenade that creates a horizontal wall of burning Void Light.
*'''[[Vortex Grenade]]''': A grenade that creates a vortex that pulls targets inward and continuously damages those trapped inside.
*'''[[Vortex Grenade]]''': A grenade that creates a vortex that pulls targets inward and continuously damages those trapped inside.
;Alterations and Interactions
*The Echo of Exchange Fragment makes melee final blows grant grenade energy.
*The Echo of Instability Fragment makes defeating targets with grenades grant '''Volatile''' Rounds to the player's Void weapons.
*The Echo of Provision Fragment makes damaging targets with grenades grants melee energy.
*The Echo of Remnants Fragment makes lingering grenade effects (Vortex Grenade, Void Wall, Void Spike, and Axion Bolt) have increased duration.
*The Echo of Undermining Fragment makes Void grenades '''weaken''' targets.


====[[Stasis]] Grenades====
===={{Icon|Stasis}} [[Stasis]] Grenades====
*'''[[Glacier Grenade]]''' A grenade that creates walls out of '''Stasis crystals''' to block damage and '''freeze''' targets; these walls can be '''shattered''' for damage.
*'''[[Glacier Grenade]]''': A grenade that creates walls out of '''Stasis crystals''' to block damage and '''freeze''' targets; these walls can be '''shattered''' for damage.
*'''[[Duskfield Grenade]]''' A grenade that shatters on impact, leaving behind a field that '''slows''' targets and '''freezes''' those who do not leave the volume.
*'''[[Duskfield Grenade]]''': A grenade that shatters on impact, leaving behind a field that '''slows''' targets and '''freezes''' those who do not leave the volume.
*'''[[Coldsnap Grenade]]''' A grenade that '''freezes''' on impact and sends another seeker to find and '''freeze''' targets.
*'''[[Coldsnap Grenade]]''': A grenade that '''freezes''' on impact and sends another seeker to find and '''freeze''' targets.
;Alterations and Interactions
*The [[Shadebinder]]'s Bleak Watcher Aspect allows players to consume their grenade to deploy a stationary turret that autonomously attacks enemy combatants with '''slowing''' projectiles.
*The Whisper of Shards Fragment improves grenade recharge upon '''shattering''' a '''stasis crystal'''.
*The Whisper of Torment Fragment gives the player grenade energy every time they take damage from enemies.
 
===={{Icon|Strand}} [[Strand]] Grenades====
*'''[[Grapple]]''': A grenade that creates a grappling hook made of strand that can carry the guardian to its endpoint, and can be used to melee enemies from far away.
*'''[[Shackle Grenade]]''': A grenade that, on impact, creates a suspending explosion, suspending enemies and creating smaller secondary explosions.
*'''[[Threadling Grenade]]''': A grenade that creates 3 Threadlings on impact that seek out enemies and explode.
;Alterations and Interactions
*The [[Threadrunner]]'s Widow's Silk Aspect grants all grenades a second charge.
*The Thread of Ascent Fragment causes uses of grenades to reload equipped weapons and increase airborne effectivness and handling.
*The Thread of Generation Fragment causes damage dealt to grant grenade energy.
 
====General Alterations and Interactions====
*The Adrenaline Junkie perk reaches max stacks instantly with grenade final blows.
*The Demolitionist perk makes kills with the weapon generate grenade energy, and reloads the weapon upon activating a grenade ability.
*The Osmosis perk changes the weapon's damage type to match the player's subclass upon using a grenade, until the weapon is stowed.
*The Explosive Pact origin trait makes grenade usage and final blows improve the weapon's reload and stability.
*[[Forerunner]]'s [[Exotic Catalyst]] "The Rock" allows players to consume a part of their ammo reserves to create a Kinetic Grenade after a kill.
*[[Tessellation]]'s Intrinsic Perk causes it to regenerate grenade energy on kills. Its Exotic Perk allows the player to infuse their grenade into the weapon to load an explosive projectile.
*The [[Armamentarium]] Exotic Armor gives all grenades a second charge.
*The [[Verity's Brow]] Exotic Armor improves grenade damage and regeneration with matching subclass weapon kills, which can be expanded to nearby allies.
*The [[Mothkeeper's Wraps]] Exotic Armor grants a second grenade charge and changes grenades into pairs of allied [[Lucent Moth]]s that explode near enemies, '''blinding''' them, or grant '''overshields''' to allies.
*The [[Arbor Warden]] Exotic Armor turns a Titan's grenade into a throwable Barricade upon class ability usage, which disorients enemies near the impact point, with all their normal Barricade perks.


===Enemies===
===Enemies===
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