Forum:The Black Garden (Twisted Fate): Difference between revisions

Tag: Mobile edit
Tag: Mobile edit
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The Builder team will be tasked with standing on and guarding a large Sync Plate in the center of their relay, which will begin to assemble a large Spire in the center of the arena. While doing so, they must prevent squadrons of Vex from securing the plate from them, which will lock it down and undo the progress of the spire’s formation. The Eschaton Mind will also lay into the players with Slap Rifle fire which they need to avoid, and will occasionally Detain them, which they can break free of by shooting the suppression field encasing them. The Builder team must continue to hold down their sync plate until the Defender team deposits enough Arc charges into their conflux.
The Builder team will be tasked with standing on and guarding a large Sync Plate in the center of their relay, which will begin to assemble a large Spire in the center of the arena. While doing so, they must prevent squadrons of Vex from securing the plate from them, which will lock it down and undo the progress of the spire’s formation. The Eschaton Mind will also lay into the players with Slap Rifle fire which they need to avoid, and will occasionally Detain them, which they can break free of by shooting the suppression field encasing them. The Builder team must continue to hold down their sync plate until the Defender team deposits enough Arc charges into their conflux.


The Gunner team, meanwhile, must shoot down endless Vex reinforcements as Oracles periodically spawn around their relay, which if not destroyed in time will wipe out the entire fireteam. Among the waves of enemies will spawn swarms of Supplicants, which will not only overwhelm the Gunner team if they aren’t killed quickly but will also rush towards the Conflux and eastern relay to eliminate the Guardians stationed there. Angelics will also routinely spawn, and unless all of the enemies in their relay are destroyed in time their shields will be impenetrable. Upon spawning the Angelic will attempt to head over to either the Conflux or the Builder team’s sync plate, and when they reach their destination they will envelop it in a suppression field that will deal tremendous damage to any player that attempts to step through. Angelics near the Conflux will attempt to sacrifice themselves to it, and upon doing so, all fireteam members will be afflicted with the ‘Prophecy of Doom’ debuff and will be wiped shortly after. This means that it is imperative that the Gunners prioritize the Angelic’s destruction as soon as one appears.
The Gunner team, meanwhile, must shoot down endless Vex reinforcements as Oracles periodically spawn around their relay, which if not destroyed in time will wipe out the entire fireteam. Among the waves of enemies will spawn swarms of Supplicants, which will not only overwhelm the Gunner team if they aren’t killed quickly but will also rush towards the Conflux and eastern relay to eliminate the Guardians stationed there. Angelics will also routinely spawn, and unless all of the enemies in their relay are destroyed in time their shields will be impenetrable. Upon spawning the Angelic will attempt to head over to either the Conflux or the Builder team’s sync plate, and when they reach their destination they will envelop it in a suppression field that will deal tremendous damage to any player that attempts to step through. Angelics near the Conflux will attempt to sacrifice themselves to it, and upon doing so, all fireteam members will be afflicted with the ‘Expungement’ debuff and will be wiped shortly after. This means that it is imperative that the Gunners prioritize the Angelic’s destruction as soon as one appears.


Once enough Arc charges have been deposited within the Defender team’s Conflux, all three of the Sanctified Minds will begin casting an attack that will wipe all six players in a few seconds. As this happens, a Major Harpy with a purple aura will spawn, and it must be destroyed for it to drop several [[Void]] charges. All of these charges must be picked up and thrown at the hole-like opening in the center of the spire, which will disable the Sanctified Minds’ wipe attack and leave them vulnerable to damage. The players have a few minutes at most to unload as much damage as they can onto the three Minotaurs before they become invulnerable again, and the entire process must repeat.  
Once enough Arc charges have been deposited within the Defender team’s Conflux, all three of the Sanctified Minds will begin casting an attack that will wipe all six players in a few seconds. As this happens, a Major Harpy with a purple aura will spawn, and it must be destroyed for it to drop several [[Void]] charges. All of these charges must be picked up and thrown at the hole-like opening in the center of the spire, which will disable the Sanctified Minds’ wipe attack and leave them vulnerable to damage. The players have a few minutes at most to unload as much damage as they can onto the three Minotaurs before they become invulnerable again, and the entire process must repeat.