Forum:House of Scorpions: Difference between revisions

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==Gameplay==
==Gameplay==


The House of Scorpions rely heavily on poison damage to kill their enemies. Each class in the command structure have a couple of new abilities.
The House of Scorpions rely heavily on poison damage, which its effects linger on, to kill their enemies. Each class in the command structure is similar to other Houses but they have a couple of new abilities.


===Scorpion Shank===
===Scorpion Shank===
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===Scorpion Vandal===
===Scorpion Vandal===


[[Vandal]]s are now able to throw Fallen [[Trip Mine]]s and [[Web Mine]]s; Web Mines now drain health until the victim escapes. They can scale walls with incredible speed, remain in a berserker rage for a permanent state, and are armed with dual poison [[Shock Blade]]s.
[[Vandal]]s are now able to throw Fallen [[Trip Mine]]s and [[Web Mine]]s; Web Mines now drain health unless the victim escapes. They can scale walls with incredible speed, remain in a berserker rage for a permanent state, and are armed with dual poison [[Shock Blade]]s.


===Scorpion Captain===
===Scorpion Captain===


[[Captain]]s are always equipped with dual [[Scorch Cannon]]s that have poisonous [[Shock Blade]] attachments. Equipped with a [[Solar]] shield, teleport further distances more frequently, and can emit a poison cloud around their bodies.
[[Captain]]s are always equipped with dual [[Scorch Cannon]]s that have poisonous [[Shock Blade]] attachments. They are equipped with a [[Solar]] shield, can teleport further distances more frequently, and can emit a poison cloud around their bodies.


===Scorpion Servitor===
===Scorpion Servitor===


[[Servitor]]s are now equipped with a [[Void]] shield, can spew out Decay Grenades, teleport more frequently, and can drain half a Guardian's shield when faced up close. Their blasts now fire faster, have more velocity and range, can track targets, and poison enemies.
[[Servitor]]s are now equipped with a [[Void]] shield, can spew out Decay Grenades, teleport more frequently, and can drain half a Guardian's shield when faced up close. Their blasts now fire faster, have more velocity and range, can track targets, and poison enemies. The downside is that their physical movements is slower than a regular servitor.
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