Elemental damage: Difference between revisions

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==Elemental types==
==Elemental types==
{{Quote|A spark can give life...or take it.|Grimoire Arc text.}}
{{Quote|Arc is the element of motion and conduction, and is created when the electromagnetic forces of our universe struggle to achieve balance. According to [[Ikora Rey|Ikora]], Arc teaches us that change is a fundamental aspect of the universe.|[[Osiris]], on Arc}}
{{Quote|Sometimes the only answer is to burn it all away.|Grimoire Solar text.}}
{{Quote|Solar requires us to both exploit and rely on the power of our sun. But to master it is to understand the star's duality. The nuclear force that scorches anything foolish enough to draw near... is the same force we harness to heal.|Osiris, on Solar}}
{{Quote|It's fitting, then, that we have weaponized the unknown.|Grimoire Void text.}}
{{Quote|Void is the element of cosmic distortion. It is the pull of gravity and the promise of entropy. The vacuum of space, and the gravitational forces that shape it, teaches us that emptiness is not nothingness.|Osiris, on Void}}
{{Quote|Darkness resides within, beckoning you. This is a truth we cannot hide from, so we must embrace it.|[[The Stranger]]}}
{{Quote|Stasis is the element of will and control. It slows, detains, and shatter. It was our first step into Darkness, and taught us the universe is not black and white as it first seemed... Control over self can foster control over others, but without power over the self, destruction runs wild.|Osiris, on Stasis}}
{{Quote|Reach into the Darkness and pluck at the threads of consciousness.|Bungie Lightfall page.}}
{{Quote|Strand is our newest foray into Darkness. As I understand it now, it is the elemental manifestation of psychic connection. All minds are connected in a web of consciousness, which we can now see and feel. To wield Strand is to pull on the hidden connecting threads, and to use them to create, manipulate, and unravel.|Osiris, on Strand}}
There are six damage types:
There are six damage types:
*'''Kinetic'''—White—the default damage type on most weapons. Will cause basic damage to any enemy.
*'''Kinetic''': White — the default damage type on most weapons, causes generic damage to any enemy.
*'''[[Solar]]'''—Orange—causes Solar damage.
*'''[[Solar]]''': Orange — causes Solar damage.
*'''[[Arc]]'''—Light Blue—causes Arc damage.
*'''[[Arc]]''': Light blue — causes Arc damage.
*'''[[Void]]'''—Purple—causes Void damage.
*'''[[Void]]''': Purple — causes Void damage.
*'''[[Stasis]]'''—Dark Blue—causes Stasis damage.
*'''[[Stasis]]''': Dark blue — causes Stasis damage.
*'''[[Strand]]'''—Green—causes Strand damage.
*'''[[Strand]]''':Green — causes Strand damage.


==Weapons==
==Weapons==
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{| class="wikitable"
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! [[Weapon]] Class !! [[File:SolarS.png|50px]] Solar !! [[File:ArcS.png|50px]] Arc !! [[File:VoidSym.png|50px]] Void !! [[File:StasisS.png|50px]] Stasis!! [[File:StrandS.png|50px]] Strand !! [[File:KineticS.png|50px]] Kinetic  
! [[Weapon]] Class !! [[File:SolarS.png|25px]] Solar !! [[File:ArcS.png|25px]] Arc !! [[File:VoidS.png|25px]] Void !! [[File:StasisS.png|25px]] Stasis!! [[File:StrandS.png|25px]] Strand !! [[File:KineticS.png|25px]] Kinetic  
|-
|-
| [[Auto Rifle]] || [[Abyss Defiant]], [[Tommy's Matchbook]], [[Hard Light]]† || [[Necrochasm]], [[Zhalo Supercell]], [[Centrifuse]], [[Hard Light]]† || [[Atheon's Epilogue]], [[Reckless Oracle]], [[Hard Light]]† || [[Krait]], [[Herod-C]] || [[Quicksilver Storm]] ''(catalyst)'', [[Rufus's Fury]], [[Perpetualis]] || [[Sweet Business]], [[Monte Carlo]], [[Cerberus+1]], [[Suros Regime]], [[Quicksilver Storm]] (''base'')
| [[Auto Rifle]] || [[Abyss Defiant]], [[Tommy's Matchbook]], [[Hard Light]]† || [[Necrochasm]], [[Zhalo Supercell]], [[Centrifuse]], [[Hard Light]]† || [[Atheon's Epilogue]], [[Reckless Oracle]], [[Hard Light]]† || [[Krait]], [[Herod-C]] || [[Quicksilver Storm]] ''(catalyst)'', [[Rufus's Fury]], [[Perpetualis]] || [[Sweet Business]], [[Monte Carlo]], [[Cerberus+1]], [[Suros Regime]], [[Quicksilver Storm]] (''base'')
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! Class !! Solar !! Arc !! Void
! Class !! [[File:SolarS.png|25px]] Solar !! [[File:ArcS.png|25px]] Arc !! [[File:VoidS.png|25px]] Void
|-
|-
| [[Hunter]] || [[Gunslinger]] || [[Bladedancer]] || [[Nightstalker]]
| [[Hunter]] || [[Gunslinger]] || [[Bladedancer]] || [[Nightstalker]]
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! Class !! Solar !! Arc !! Void !! Stasis !! Strand
! Class !! [[File:SolarS.png|25px]] Solar !! [[File:ArcS.png|25px]] Arc !! [[File:VoidS.png|25px]] Void !! [[File:StasisS.png|25px]] Stasis !! [[File: StrandS.png|25px]] Strand
|-
|-
| [[Hunter]] || [[Gunslinger]] || [[Arcstrider]] || [[Nightstalker]] || [[Revenant]] || [[Threadrunner]]
| [[Hunter]] || [[Gunslinger]] || [[Arcstrider]] || [[Nightstalker]] || [[Revenant]] || [[Threadrunner]]
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! Race !! Solar weapon !! Arc weapon !! Void weapon !! Stasis weapon !! Kinetic Weapon
! Race !! [[File:SolarS.png|25px]] Solar weapon !! [[File:ArcS.png|25px]] Arc weapon !! [[File:VoidS.png|25px]] Void weapon !! [[File:StasisS.png|25px]] Stasis weapon !! [[File:KineticS.png|25px]] Kinetic weapon
|-
|-
| Fallen || [[Shrapnel Launcher]], [[Fallen Walker]]'s main cannon, [[Molten Welder]], [[Scorch Cannon]], [[Exploder Shank]] explosion, [[Trip Mine]], [[Brig]] Annihilation Blaster, Brig Fiery Burst || [[Shock Pistol]], [[Shock Rifle]], [[Wire Rifle]], [[Shock Grenade]], [[Shock Dagger]], [[Shock Blade]], [[Pike]], [[Skiff]], Fallen Walker's secondary armaments, [[Repeater Shank]] Repeater, [[Arc Spear]], Brig Electrocution Bolts, [[Security Turret]] Auto-Turret || [[Heavy Shank]]'s turrets, [[Servitor]]'s blasts, Brig Death Cannon || [[Duskfield Grenade]], [[Coldsnap Grenade]], Stasis Blasts, Stasis Slam || Melee
| Fallen || [[Shrapnel Launcher]], [[Fallen Walker]]'s main cannon, [[Molten Welder]], [[Scorch Cannon]], [[Exploder Shank]] explosion, [[Trip Mine]], [[Brig]] Annihilation Blaster, Brig Fiery Burst || [[Shock Pistol]], [[Shock Rifle]], [[Wire Rifle]], [[Shock Grenade]], [[Shock Dagger]], [[Shock Blade]], [[Pike]], [[Skiff]], Fallen Walker's secondary armaments, [[Repeater Shank]] Repeater, [[Arc Spear]], Brig Electrocution Bolts, [[Security Turret]] Auto-Turret || [[Heavy Shank]]'s turrets, [[Servitor]]'s blasts, Brig Death Cannon || [[Duskfield Grenade]], [[Coldsnap Grenade]], Stasis Blasts, Stasis Slam || Melee
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==Trivia==
==Trivia==
*It is unclear whether there is necessarily a distinction between the elemental damage done by weapons and the corresponding manifestation of the [[Light]] or [[Darkness]] associated with a given element; for example, a weapon which does Arc damage may not necessarily be imbued with the power of Arc Light, but rather merely fire electrified ammunition. In contrast, some weapons clearly do derive their power from the Light or Darkness, such as [[Salvation's Grip]] (which fires [[Stasis]] projectiles).
*It is unclear whether there is necessarily a distinction between the elemental damage done by weapons and the corresponding manifestation of the [[Light]] or [[Darkness]] associated with a given element; for example, a weapon which does Arc damage may not necessarily be imbued with the power of Arc Light, but rather merely fire electrified ammunition. In contrast, some weapons clearly do derive their power from the Light or Darkness, such as [[Salvation's Grip]] (which fires [[Stasis]] projectiles).
** This is backed up by Ikora's and Drifter's notes on the elements, Ikora states we do not know what came first, the Light or the Elements, but they are fundamentally linked like Twins<ref>[https://www.ishtar-collective.net/items/primordial-competitor?highlight=elements Primordial Competitor]</ref>, and Drifter states the Pyramid's energies are getting the Elements all twisted up<ref>[https://www.ishtar-collective.net/items/refining-the-recaster?highlight=elements Refining the Recaster]</ref>
**This is backed up by Ikora's and Drifter's notes on the elements, Ikora states we do not know what came first, the Light or the Elements, but they are fundamentally linked like Twins<ref>[https://www.ishtar-collective.net/items/primordial-competitor?highlight=elements Primordial Competitor]</ref>, and Drifter states the Pyramid's energies are getting the Elements all twisted up<ref>[https://www.ishtar-collective.net/items/refining-the-recaster?highlight=elements Refining the Recaster]</ref>
* Osiris states that the Elements are a means to communicate with the Light, but recently, now with the Darkness.<ref>[https://www.ishtar-collective.net/items/elemental-competitor?highlight=elements Elemental Competitor]</ref>
*Osiris states that the Elements are a means to communicate with the Light, but recently, now with the Darkness.<ref>[https://www.ishtar-collective.net/items/elemental-competitor?highlight=elements Elemental Competitor]</ref>
* There are several types of planetary materials that responds to the Elements, Relic Crystals inside Relic Iron for Void on [[Mars]], Zeptocyte Cores inside Spinmetal Leaves for Arc in the [[Cosmodrome]], and Soliton Flares inside Helium Filaments for Solar on the [[Moon]].<ref>[https://www.ishtar-collective.net/items/withstand-the-elements?highlight=elements Withstand the Elements]</ref><ref>[https://www.ishtar-collective.net/items/essential-elements?highlight=elements Essential Elements (Void)]</ref><ref>[https://www.ishtar-collective.net/items/essential-elements-2?highlight=elements Essential Elements (Arc)]</ref><ref>[https://www.ishtar-collective.net/items/essential-elements-3?highlight=elements Essential Elements (Solar)]</ref>
*There are several types of planetary materials that responds to the Elements, Relic Crystals inside Relic Iron for Void on [[Mars]], Zeptocyte Cores inside Spinmetal Leaves for Arc in the [[Cosmodrome]], and Soliton Flares inside Helium Filaments for Solar on the [[Moon]].<ref>[https://www.ishtar-collective.net/items/withstand-the-elements?highlight=elements Withstand the Elements]</ref><ref>[https://www.ishtar-collective.net/items/essential-elements?highlight=elements Essential Elements (Void)]</ref><ref>[https://www.ishtar-collective.net/items/essential-elements-2?highlight=elements Essential Elements (Arc)]</ref><ref>[https://www.ishtar-collective.net/items/essential-elements-3?highlight=elements Essential Elements (Solar)]</ref>


==Gallery==
==Gallery==
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