Edge of Action: Difference between revisions
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|class= [[Exotic]] | |class= [[Exotic]] | ||
|type= [[Glaive]] | |type= [[Glaive]] | ||
|craftable=Yes | |||
|patterns=1 | |||
|level= | |level= | ||
|defense= | |defense= | ||
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|mode= | |mode= | ||
|swing speed= | |swing speed= | ||
|damage= | |damage= {{Icon|Void}} Void | ||
|range= 46 | |range= 46 | ||
|service= Yes | |service= Yes | ||
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{{Quote|An echo of an ancient weapon, forged from a memory of strength.| Weapon Description}} | {{Quote|An echo of an ancient weapon, forged from a memory of strength.| Weapon Description}} | ||
'''Edge of Action''' is an [[Exotic]] [[Glaive]] in [[The Witch Queen]] expansion. It | '''Edge of Action''' is an [[Exotic]] [[Glaive]] in ''[[The Witch Queen]]'' expansion. It deals [[Void]] damage. | ||
==Perks== | ==Perks== | ||
Intrinsic Perk: | Intrinsic Perk: [[lightgg:1900919151|Edge of Action]] - Hybrid Melee/ranged polearm with a frontal shield. Generates energy on dealing ranged damage. | ||
*[Aim Down Sights] :Raise shield, depleting energy over time. | *[Aim Down Sights]: Raise shield, depleting energy over time. | ||
*[Melee] :Kinetic melee combo | *[Melee]: Kinetic melee combo | ||
{{PerkTable | |||
|barrel1=[[lightgg:2713678205|Low-Impedance Windings]] | |||
|mag1=[[lightgg:1431678320|Alloy Magazine]] | |||
|1stperk1=[[lightgg:2379536009|Remote Shield]] | |||
|2ndperk1=[[lightgg:990298390|Hand-Laid Stock]] | |||
|barrel2=[[lightgg:1263609309|Ballistic Tuning]] | |||
|mag2=[[lightgg:2420895100|Extended Mag]] | |||
|2ndperk2=[[lightgg:3465198467|Composite Stock]] | |||
|barrel3=[[lightgg:5699512|Tempered Truss Rod]] | |||
|mag3=[[lightgg:1087426260|Appended Mag]] | |||
|2ndperk3=[[lightgg:4259401308|Fitted Stock]] | |||
|barrel4=[[lightgg:1934171651|Supercooled Accelerator]] | |||
|mag4=[[lightgg:3142289711|Accurized Rounds]] | |||
|2ndperk4=[[lightgg:1067908860|Short-Action Stock]] | |||
|barrel5=[[lightgg:580685494|Auxiliary Reserves]] | |||
|mag5=[[lightgg:3721627275|Swap Mag]] | |||
|barrel6=[[lightgg:594346985|Lightweight Emitter]] | |||
|mag6=[[lightgg:679225683|Light Mag]] | |||
}} | |||
==Lore== | |||
The [[Savathun, the Witch Queen|Scheme-Mother-Reborn]] returned to her [[Lure]]. Here, her [[Ghost]] [[Immaru|companion]] and [[Savathûn's Right Hand|her most trusted witch]] led her to a broken statue. | |||
The statue held a fragmented [[The Enigma|weapon]] in its alien arms. When the Scheme-Mother asked why these broken things were on her ship, her most trusted witch told her: | |||
You broke them, my queen, because they belong to a traitor. | You broke them, my queen, because they belong to a traitor. | ||
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==References== | ==References== | ||
<references/> | <references/> | ||
{{Exotic weapons|D2}} | |||
[[Category:Weapons]] | [[Category:Weapons]] | ||
[[Category:Exotic weapons]] | [[Category:Exotic weapons]] | ||
[[Category:Glaives]] | [[Category:Glaives]] | ||
[[Category:Craftable weapons]] | |||
[[Category:Weapon lore]] |