Deep Stone Crypt (raid): Difference between revisions

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=== Taniks, Reborn ===
=== Taniks, Reborn ===
[[File:SinkentoTaniks3.jpg|thumb|right|300px|Taniks in the hallways of Rapture]]
[[File:SinkentoTaniks3.jpg|thumb|right|300px|Taniks in the hallways of Rapture]]
The objective of this encounter is to take nuclear cores that spawn in terminals throughout the area and deposit them in the boxes near the center of the room. These four terminals are different to Augment Terminals, as they have keypads adjacent to each of them. This encounter introduces a new role alongside the Operator and Scanner roles called ''Suppressor''. Each role can be acquired from an Operator Vandal, Hacker Vandal, and [[Suppressor Vandal]] respectively when the encounter starts.
The objective of this encounter is to take nuclear cores that spawn in terminals throughout the area and deposit them in the boxes near the center of the room. These four terminals can be distinguished from Augment Terminals as they have keypads adjacent to each of them. This encounter introduces a new role alongside the Operator and Scanner roles called the ''Suppressor''. Each role can be acquired from an Operator Vandal, Hacker Vandal, and a [[Suppressor Vandal]] respectively when the encounter starts.


The Operator's job for this encounter is to shoot keypads. When the alarm sounds, three of the four keypads will glow. The Operator should shoot a keypad to prevent a nuclear core from spawning on that terminal, resulting in two cores spawning. If the Operator does not shoot any keypad, three nuclear cores will spawn instead. The Scanner's job for this encounter is to identify the correct glowing boxes to deposit the nuclear cores into. The Suppressor's job for this encounter is to stand underneath three orbs located on the left, middle, and right-side of the arena and shoot Taniks. This will disable Taniks, allowing Guardians carrying nuclear cores to deposit them into the boxes. This will also deactivate a role at random, meaning the Guardian whose role was disabled will have to deposit it into an Augment Terminal. They will also be locked out of picking up any role for 45 seconds.
The Operator's job for this encounter is to shoot keypads. When the alarm sounds, three of the four keypads will glow. The Operator should shoot a keypad to prevent a nuclear core from spawning on that terminal, resulting in two cores spawning. If the Operator does not shoot any keypad before the timer inside the terminal reaches zero, three nuclear cores will spawn instead. The Scanner's job for this encounter is to identify the correct glowing boxes to deposit the nuclear cores into. The Suppressor's job for this encounter is to stand underneath three orbs located on the left, middle, and right-side of the arena and shoot Taniks. This will disable Taniks, allowing Guardians carrying nuclear cores to deposit them into the boxes. This will also deactivate a role at random, meaning the Guardian whose role was disabled will have to deposit it into an Augment Terminal. They will also be locked out of picking up any role for 45 seconds.


Approaching or shooting Taniks will start the encounter, Taniks will be invulnerable for the entire duration of this encounter. The Fireteam will need to complete 6 rounds of depositing nuclear cores into the boxes in the center of the room. Guardians will accrue a debuff called ''Radiation'' while carrying a core; if this debuff stacks to 10, the Guardian will die. If a nuclear core is left by itself for more than 10 seconds, it will detonate and kill the entire Fireteam. Depositing a nuclear core into the wrong box will cause the Guardian depositing it to die. Throughout the encounter, fodder enemies, Overload Captains, and Dark Council Guards will spawn. Once all 6 rounds have been completed, a hatch will open in the center of the room and the Fireteam will need to make it to the end of the hallway while being chased by Taniks.
Approaching or shooting Taniks will start the encounter, Taniks will be invulnerable for the entire duration of this encounter. The Fireteam will need to complete 6 rounds of depositing nuclear cores into the boxes in the center of the room. Guardians will accrue a debuff called ''Radiation'' while carrying a core; if this debuff stacks to 10, the Guardian will die. If a nuclear core is left by itself for more than 10 seconds, it will detonate and kill the entire Fireteam. Depositing a nuclear core into the wrong box will cause the Guardian depositing it to die. Throughout the encounter, fodder enemies, Overload Captains, and Dark Council Guards will spawn. Once all 6 rounds have been completed, a hatch will open in the center of the room on the floor and the Fireteam will need to make it to the end of the hallway while being chased by Taniks.


Once the encounter has finished, the Fireteam will find themselves within the wreckage of the Morning Star and a chest will spawn. This chest can contain chest or arms armour, a class item, or the [[Posterity]] hand cannon.
Once the encounter has finished, the Fireteam will find themselves within the wreckage of the Morning Star and a chest will spawn. This chest can contain chest or arms armour, a class item, or the [[Posterity]] hand cannon.
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