Daemon: Difference between revisions

1 byte added ,  1 year ago
→‎Gameplay: Typo fix
(Changing to past tense since the Infinite Forest and Mercury as a whole have been sunset.)
(→‎Gameplay: Typo fix)
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==Gameplay==
==Gameplay==
It is evident that a Daemon had spawned once the door of the next area being opened was red instead of the usual white. They could have appeared as any class of any race, always being a [[Major]] enemy. Sometimes, multiple Daemons could have spawned. A message would appear stating that "Forest Pathway Cleared" after killing the Daemon(s), which allowed the player to open the gate to the next area.
It was evident that a Daemon had spawned once the door of the next area being opened was red instead of the usual white. They could have appeared as any class of any race, always being a [[Major]] enemy. Sometimes, multiple Daemons could have spawned. A message would appear stating that "Forest Pathway Cleared" after killing the Daemon(s), which allowed the player to open the gate to the next area.


==Variants==
==Variants==
1,645

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